Food
Foods are consumable items that when eaten restore hunger and fat and sometimes cause status effects. They are essential to survival, as going without them will handicap and eventually starve the player to death. Most foods cannot be eaten when full, and convert a portion of excess hunger gain if eaten when near full to fat gain. Desserts can be eaten when full, and convert to fat gain more efficiently. All foods can be stacked to 16, except for milk, chocolate milk and cured meat.
Contents
Hunger and Fat
Players have a hunger bar, which shows their hunger and fat level. The hunger level is represented by 10 shanks and each shank is divided in 6 segments. The fat level is represented by a white outline around the hunger bar, and each roll is divided in 8 segments.
The hunger level is increased by eating food, and decreased over time, as well by actions such as walking, sprinting, or jumping. The hunger bar shakes whenever hunger is consumed by player action.
The fat level is decreased instead of the food level if there is fat over an empty shank of the hunger bar. A full roll of fat lasts for the same amount of activity as a full shank of hunger. The fat level is increased by excess food gain when the hunger meter is full. Most foods convert a quarter of the hunger gain to fat gain, but desserts give between half and three times their hunger gain as fat gain.
When hunger is at a high enough value, the player regenerates half a heart of health every 30 seconds. If it depletes below certain thresholds, the player loses their ability to sprint, jump, and becomes progressively worse at moving, mining and dealing damage. If the hunger bar is empty, the player's health will deplete.
The player can get food poisoning from eating certain raw foods or being attacked by a jungle spider, which causes the player's hunger to deplete faster as well as making them unable to eat food.
Food Exhaustion Values
Every 600 ticks (aka 30 seconds) food exhaustion is ticked up by 0.5, where 1.33 exhaustion is equal to 1/6 of a shank.
So overall, the player loses (1/6 shank) every 80 seconds.
Action | Exhaustion | Affected by Difficulty | Details |
---|---|---|---|
Walking 1 block | 0.01 | No | You loose 1/6 shank for every 133 blocks you walk, 1 shank for every 798 blocks. |
Sprinting 1 block | 0.1 | Yes | Relaxed is 0.5x, classic is 0.2x |
Swimming 1 block upward | 0.04 | Yes | Relaxed is 0.5x, classic is 0.2x |
Swimming 1 block horizontally | 0.015 | Yes | Relaxed is 0.5x, classic is 0.2x |
Jumping | 0.2 | Yes | Relaxed is 0.5x, classic is 0.2x |
Jumping when sprinting | 1 | Yes | Relaxed is 0.5x, classic is 0.2x |
Breaking a block | 0.025 | No | |
Hitting an entity | 0.3 | No | |
Using a Fire Plough | 0.05 | No | Firestarters tick every 4 ticks aka 0.2 seconds |
Using a Bow Drill | 0.025 | No | Firestarters tick every 4 ticks aka 0.2 seconds |
Using a Flint and Steel | 0.01 | No | Firestarters tick every 4 ticks aka 0.2 seconds |
Using a Hand Crank | 2 | No |
Detrimental effects
Failing to keep your health, food and fat levels healthy causes detrimental effects.
Caused by hunger bar
Description | Cause | Exhaustion Level | Additional Effects |
---|---|---|---|
Peckish | Hunger bar ≤ 4 ![]() ![]() ![]() ![]() ![]() |
100% | Loss of heal, loss of sprint |
Hungry | Hunger bar ≤ 3 ![]() ![]() ![]() ![]() ![]() |
75% | Inability to use the Hand Crank |
Famished | Hunger bar ≤ 2 ![]() ![]() ![]() ![]() ![]() |
50% | Loss of jump |
Emaciated | Hunger bar ≤ 1 ![]() ![]() ![]() ![]() ![]() |
25% | |
Starving | Hunger and fat bar empty ![]() ![]() |
25% | Nausea and damage |
Caused by health bar
Caused by fat bar
Description | Cause | Exhaustion Level | Additional Effects |
---|---|---|---|
Plump | Fat bar ≥ 6 | 100% | Loss of sprint |
Chubby | Fat bar ≥ 7 | 75% | |
Fat | Fat bar ≥ 8 | 50% | |
Obese | Fat bar ≥ 9 | 25% | Loss of jump |
Exhaustion level affects movement speed, mining speed, attack strength and bow strength. The player will only be affected by the worst exhaustion level, in addition to any other effects applicable to the player. If the player is affected by Gloom, their exhaustion level will be multiplied by 50%.
Progression of Food
Hardcore Hunger adds and modifies several recipes for foods. Resulting from the modified recipes Better Than Wolves gives a sense of progression towards better foods.
Basic Foods
These foods are available to the player at the start of the game. They are either limited in supply or the amount of hunger they restore is too small to sustain the player.
Name | Ingredients | Input » Output | Hunger Restored | ||||||
---|---|---|---|---|---|---|---|---|---|
Brown Mushroom | ![]() |
.16 shanks ![]() | |||||||
Red Mushroom | ![]() |
.16 shanks ![]() Causes Poison for 5 seconds, making you lose 2 hearts. | |||||||
Pumpkin Seeds | Pumpkin |
|
.16 shanks ![]() | ||||||
Cocoa Beans | ![]() |
.16 shanks ![]() | |||||||
Raw Chicken | ![]() |
1.5 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Chicken | Raw Chicken |
|
2 shanks ![]() ![]() | ||||||
Raw Mutton | ![]() |
1.5 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Mutton | Raw Mutton |
|
2 shanks ![]() ![]() | ||||||
Raw Beef | ![]() |
2 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Steak | Raw Beef |
|
2.5 shanks![]() ![]() ![]() | ||||||
Raw Porkchop | ![]() |
2 shanks![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Porkchop | Raw Porkchop |
|
2.5 shanks![]() ![]() ![]() | ||||||
Raw Wolfchop | ![]() |
2 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Wolfchop | Raw Wolfchop |
|
2.5 shanks ![]() ![]() ![]() | ||||||
Cured Meat | Any Raw Meat, Nitre |
|
1.5 shanks ![]() ![]() | ||||||
Burned Meat | ![]() |
1 shank ![]() | |||||||
Rotten Flesh | ![]() |
1.5 shanks ![]() ![]() Has a 80% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Bat Wing | ![]() |
.50 shank ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Spider Eye | ![]() |
1 shank ![]() Causes Poison for 5 seconds, making you lose 2 hearts. | |||||||
Creeper Oyster | ![]() |
1 shank ![]() Causes Poison for 5 seconds, making you lose 2 hearts. |
Iron Tools
These foods require a Bucket, a Fishing Rod or an Iron Hoe to harvest, and are the first renewable foods the player will be able to sustain himself with. Additionally, the player can use Shears to cut Grass to lure cows and sheep to their farms.
Name | Ingredients | Input » Output | Hunger Restored | ||||||
---|---|---|---|---|---|---|---|---|---|
Melon (Slice) | Melon |
|
0.33 shank per slice ![]() | ||||||
Mashed Melon | Melon |
|
.33 shank ![]() | ||||||
Milk | ![]() |
1 shank ![]() Cures the player of any Status effects | |||||||
Chocolate Milk | Milk, Cocoa Powder |
|
1.5 shanks ![]() ![]() Cures the player of any Status Effects | ||||||
Raw Fish | ![]() or Dynamite. |
1.5 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Fish | Raw Fish |
|
2 shanks![]() ![]() | ||||||
Raw Egg | Egg | ![]() |
1 shank ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||
Fried Egg | Raw Egg |
|
1.5 shanks ![]() ![]() | ||||||
Raw Scrambled Egg | Raw Egg, Milk |
|
1.5 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||
Cooked Scrambled Egg | Raw Scrambled Egg |
|
2 shanks![]() ![]() | ||||||
Raw Mushroom Omelet | Raw Egg, Brown Mushroom |
|
1.5 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||
Cooked Mushroom Omelet | Raw Mushroom Omelet |
|
2 shanks![]() ![]() | ||||||
Ham and Eggs | Cooked Porkchop, Fried Egg or Poached Egg |
|
3 shanks![]() ![]() ![]() |
The Cauldron
These recipes are only available in a Cauldron and offer more options for renewable foods to the player, and allow the breeding of pigs using chocolate.
Name | Ingredients | Input » Output | Hunger Restored | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chocolate | Cocoa Powder, Sugar, Milk |
|
1 shank ![]() | ||||||||||||||
Cream of Mushroom | Brown Mushroom, Milk,Bowl |
|
1.5 shanks ![]() ![]() | ||||||||||||||
Poached Egg | Raw Egg |
|
1.5 shanks ![]() ![]() | ||||||||||||||
Chowder | Cooked Fish, Milk, Bowl |
|
2.5 shanks![]() ![]() ![]() | ||||||||||||||
Kibble | Bone Meal, Rotten Flesh, Sugar |
|
1.5 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||||||||||
Foul Food | Any Food, Dung |
|
.5 shank ![]() Has a 80% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. |
Domesticated Crops
Carrots, potatoes and wheat are only available in Villages. These crops give the player access to the best foods available in Better than Wolves.
Other Foods
These are unusual foods from other sources, that are not typically used in the player's regular diet.
Name | Ingredients | Input » Output | Hunger Restored | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Raw Mystery Meat | ![]() Villagers and zombie villagers drop 1-3, while players drop a variable amount depending on their fat level. A player whose soul is bound to a Soulforged steel Beacon will not drop mystery meat, only Rotten Flesh. |
2 shanks ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||||||||
Cooked Mystery Meat | Raw Mystery Meat |
|
2.5 shanks ![]() ![]() ![]() | |||||||||||
Liver Of The Beast | ![]() |
2.5 shanks ![]() ![]() ![]() Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||||||||
Cooked Liver | Liver Of The Beast |
|
3 Shanks ![]() ![]() ![]() | |||||||||||
Apple | ![]() |
.5 shank ![]() | ||||||||||||
Golden Apple | Apple, Gold Ingot |
|
.5 shank ![]() Gives Regeneration for 5 seconds, restoring 2 hearts, and Absorption for 2min. | |||||||||||
Enchanted Golden Apple |
Apple, Block of Gold |
|
.5 shank ![]() Gives Regeneration IV for 30 seconds, Resistance IV for 5 minutes and Fire Resistance IV for 5 minutes. | |||||||||||
Golden Carrot | Carrot, Gold Nuggets |
|
.5 shank ![]() |
Keep in Mind
- Detrimental effects are only applied when a status is shown.
- As a general rule, food items with more ingredients are more efficient.
- Under Hardcore Hunger, since healing speed is greatly reduced, staying fed above "peckish" is important when there is a risk of health loss.
- All furnace recipes shown here also work in either the Cauldron, or the Kiln.