Difference between revisions of "Food"
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− | + | Foods are consumable items that when eaten restore hunger and fat and sometimes cause status effects. They are essential to survival, as going without them will handicap and eventually starve the player to death. Most foods cannot be eaten when full, and convert a portion of excess hunger gain if eaten when near full to fat gain. Desserts can be eaten when full, and convert to fat gain more efficiently. All foods can be stacked to 16, except for [[milk]] and [[chocolate milk]]. | |
− | == | + | == Hunger and Fat == |
− | + | [[The Player|Players]] have a hunger bar, which shows their hunger and fat level. The hunger level is represented by 10 shanks and each shank is divided in 6 segments. The fat level is represented by a white outline around the hunger bar, and each roll is divided in 8 segments. | |
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− | + | The hunger level is increased by eating food, and decreased over time, as well by actions such as walking, sprinting, or jumping. The hunger bar shakes whenever hunger is consumed by player action. | |
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− | == Detrimental effects == | + | The fat level is decreased instead of the food level if there is fat over an empty shank of the hunger bar. A full roll of fat lasts for the same amount of activity as a full shank of hunger. The fat level is increased by excess food gain when the hunger meter is full. Most foods convert a quarter of the hunger gain to fat gain, but desserts give between half and three times their hunger gain as fat gain. |
+ | |||
+ | When hunger is at a high enough value, the player regenerates half a heart of health every 30 seconds. If it depletes below certain thresholds, the player loses their ability to sprint, jump, and becomes progressively worse at moving, mining and dealing damage. If the hunger bar is empty, the player's health will deplete. | ||
+ | |||
+ | The player can get food poisoning from eating certain raw foods or being attacked by a [[jungle spider]], which causes the player's hunger to deplete faster as well as making them unable to eat food. | ||
+ | |||
+ | ===Detrimental effects=== | ||
Failing to keep your health, food and fat levels healthy causes detrimental effects. | Failing to keep your health, food and fat levels healthy causes detrimental effects. | ||
− | ===Caused by hunger bar=== | + | ====Caused by hunger bar==== |
{| class="wikitable" | {| class="wikitable" | ||
! Description !! Cause !! Exhaustion Level !! Additional Effects | ! Description !! Cause !! Exhaustion Level !! Additional Effects | ||
|- | |- | ||
− | | Peckish || Hunger bar ≤ 4 || 100% || Loss of heal, loss of sprint | + | | Peckish || Hunger bar ≤ 4 [[File:Shank0p.png|Empty|20px]][[File:Shank100p.png|1|20px]][[File:Shank100p.png|1|20px]][[File:Shank100p.png|1|20px]][[File:Shank100p.png|1|20px]] || align="center"|100% || Loss of heal, loss of sprint |
|- | |- | ||
− | | Hungry || Hunger bar ≤ 3 || 75% || Inability to use the [[Hand Crank]] | + | | Hungry || Hunger bar ≤ 3 [[File:Shank0p.png|Empty|20px]][[File:Shank0p.png|Empty|20px]][[File:Shank100p.png|1|20px]][[File:Shank100p.png|1|20px]][[File:Shank100p.png|1|20px]] || align="center"|75% || Inability to use the [[Hand Crank]] |
|- | |- | ||
− | | Famished || Hunger bar ≤ 2 | + | | Famished || Hunger bar ≤ 2 [[File:Shank0p.png|Empty|20px]][[File:Shank0p.png|Empty|20px]][[File:Shank0p.png|Empty|20px]][[File:Shank100p.png|1|20px]][[File:Shank100p.png|1|20px]] || align="center"|50% || Loss of jump |
|- | |- | ||
− | | Starving || Hunger bar ≤ 1 | + | | Starving || Hunger bar ≤ 1 [[File:Shank0p.png|Empty|20px]][[File:Shank0p.png|Empty|20px]][[File:Shank0p.png|Empty|20px]][[File:Shank0p.png|Empty|20px]][[File:Shank100p.png|1|20px]] || align="center"|25% || |
|- | |- | ||
− | | Dying || Hunger and fat bar empty | + | | Dying || Hunger and fat bar empty [[File:Shank0p.png|Empty|20px]][[File:Shank0p.png|Empty|20px]] || align="center"|25% || Nausea and damage |
|- | |- | ||
|} | |} | ||
− | ===Caused by health bar=== | + | ====Caused by health bar==== |
{| class="wikitable" | {| class="wikitable" | ||
! Description !! Cause !! Exhaustion Level || Additional Effects | ! Description !! Cause !! Exhaustion Level || Additional Effects | ||
|- | |- | ||
− | | Hurt || Health | + | | Hurt || Health ≤{{hp|10}} || align="center"|100% || Loss of sprint |
|- | |- | ||
− | | Injured || Health | + | | Injured || Health ≤{{hp|8}} || align="center"|75% || |
|- | |- | ||
− | | Wounded || Health | + | | Wounded || Health ≤{{hp|6}} || align="center"|50% || |
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− | | Crippled || Health | + | | Crippled || Health ≤{{hp|4}} || align="center"|25% || Loss of jump, inability to swim |
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− | | Dying || Health | + | | Dying || Health ≤{{hp|2}} || align="center"|25% || Blindness |
|- | |- | ||
|} | |} | ||
− | ===Caused by fat bar=== | + | ====Caused by fat bar==== |
{| class="wikitable" | {| class="wikitable" | ||
! Description !! Cause !! Exhaustion Level || Additional Effects | ! Description !! Cause !! Exhaustion Level || Additional Effects | ||
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| Chubby || Fat bar ≥ 7 || 75% || | | Chubby || Fat bar ≥ 7 || 75% || | ||
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− | | Fat || Fat bar ≥ 8 | + | | Fat || Fat bar ≥ 8 || 50% || |
|- | |- | ||
| Obese || Fat bar ≥ 9 || 25% || Loss of jump | | Obese || Fat bar ≥ 9 || 25% || Loss of jump | ||
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|} | |} | ||
− | Exhaustion level affects movement speed, mining speed, attack strength and bow strength. The player will only be affected by the worst exhaustion level, in addition to any other effects applicable to the player. If the player is affected by [[ | + | Exhaustion level affects movement speed, mining speed, attack strength and bow strength. The player will only be affected by the worst exhaustion level, in addition to any other effects applicable to the player. If the player is affected by [[Gloom]], their exhaustion level will be multiplied by 50%. |
== Progression of Food == | == Progression of Food == | ||
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These foods are available to the player at the start of the game. They are either limited in supply or the amount of hunger they restore is too small to sustain the player. | These foods are available to the player at the start of the game. They are either limited in supply or the amount of hunger they restore is too small to sustain the player. | ||
− | + | {{Food Title}} | |
− | {| | + | {{:Mushroom}} |
+ | |- | ||
+ | {{:Pumpkin Seeds}} | ||
+ | |- | ||
+ | {{:Cocoa Beans}} | ||
+ | |- | ||
+ | {{:Raw Chicken}} | ||
+ | |- | ||
+ | {{:Cooked Chicken}} | ||
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− | + | {{:Raw Mutton}} | |
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− | + | {{:Cooked Mutton}} | |
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− | + | {{:Raw Beef}} | |
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− | + | {{:Steak}} | |
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− | + | {{:Raw Porkchop}} | |
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− | + | {{:Cooked Porkchop}} | |
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− | + | {{:Raw Wolfchop}} | |
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− | + | {{:Cooked Wolfchop}} | |
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− | + | {{:Cured Meat}} | |
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− | + | {{:Burned Meat}} | |
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− | + | {{:Rotten Flesh}} | |
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− | + | {{:Bat Wing}} | |
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− | + | {{:Spider Eye}} | |
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− | |} | + | {{:Creeper Oyster}} |
+ | |} | ||
===Iron Tools=== | ===Iron Tools=== | ||
− | These foods require a [ | + | These foods require a [[Bucket]], a [[Fishing Rod]] or an [[Hoe|Iron Hoe]] to harvest, and are the first renewable foods the player will be able to sustain himself with. Additionally, the player can use [[Shears]] to cut [[Grass]] to lure cows and sheep to their farms. |
− | + | {{Food Title}} | |
− | { | ||
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− | + | {{:Melon (Slice)}} |align="center"| 0.33 shank per slice [[File:Shank33p.png|2/6|20px]] | |
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− | + | {{:Mashed Melon}} | |
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− | + | {{:Milk}} | |
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− | + | {{:Chocolate Milk}} | |
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− | + | {{:Raw Fish}} | |
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− | + | {{:Cooked Fish}} | |
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− | + | {{:Raw Egg}} | |
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− | + | {{:Fried Egg}} | |
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− | + | {{:Raw Scrambled Egg}} | |
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− | + | {{:Cooked Scrambled Egg}} | |
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− | + | {{:Raw Mushroom Omelet}} | |
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− | + | {{:Cooked Mushroom Omelet}} | |
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− | + | {{:Ham and Eggs}} | |
− | + | |} | |
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===The Cauldron=== | ===The Cauldron=== | ||
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<onlyinclude> | <onlyinclude> | ||
− | { | + | {{Food Title}} |
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− | + | {{:Chocolate}} | |
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− | + | {{:Cream of Mushroom}} | |
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− | + | {{:Poached Egg}} | |
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− | + | {{:Chowder}} | |
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− | + | {{:Kibble}} | |
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+ | {{:Foul Food}} | ||
|}</onlyinclude> | |}</onlyinclude> | ||
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Carrots, potatoes and wheat are only available in [[Hardcore Villagers|Villages]]. In addition to being able to use wheat to breed all animals, these crops give the player access to the best foods available in Better than Wolves. | Carrots, potatoes and wheat are only available in [[Hardcore Villagers|Villages]]. In addition to being able to use wheat to breed all animals, these crops give the player access to the best foods available in Better than Wolves. | ||
− | + | {{Food Title}} | |
− | { | ||
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− | + | {{:Bread Dough}} | |
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− | + | {{:Bread}} | |
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− | + | {{:Tasty Sandwich}} | |
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− | + | {{:Cookie Dough}} | |
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− | + | {{:Cookie}} | |
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− | + | {{:Oven Ready Pumpkin Pie}} | |
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− | + | {{:Pumpkin Pie}} | |
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− | + | {{:Cake Batter}} | |
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− | + | {{:Cake}} | |
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− | + | {{:Donut}} | |
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− | + | {{:Potato}} | |
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− | + | {{:Poisonous Potato}} | |
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− | + | {{:Baked Potato}} | |
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− | + | {{:Boiled Potato}} | |
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− | + | {{:Steak and Potatoes}} | |
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− | + | {{:Carrot}} | |
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− | + | {{:Cooked Carrot}} | |
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− | + | {{:Uncooked Kebab}} | |
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− | + | {{:Kebab}} | |
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− | + | {{:Steak Dinner}} | |
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− | + | {{:Pork Dinner}} | |
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− | + | {{:Wolf Dinner}} | |
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− | + | {{:Chicken Soup}} | |
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− | + | {{:Hearty Stew}} | |
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|}</onlyinclude> | |}</onlyinclude> | ||
===Other Foods=== | ===Other Foods=== | ||
− | These foods | + | These are unusual foods from other sources, that are not typically used in the player's regular diet. |
<onlyinclude> | <onlyinclude> | ||
− | { | + | {{Food Title}} |
− | + | {{:Raw Mystery Meat}} | |
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− | + | {{:Cooked Mystery Meat}} | |
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− | + | {{:Liver Of The Beast}} | |
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− | + | {{:Cooked Liver}} | |
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− | + | {{:Apple}} | |
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− | + | {{:Golden Apple}} | |
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− | + | {{:Enchanted Golden Apple}} | |
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+ | {{:Golden Carrot}} | ||
|}</onlyinclude> | |}</onlyinclude> | ||
Latest revision as of 05:44, 28 February 2024
Foods are consumable items that when eaten restore hunger and fat and sometimes cause status effects. They are essential to survival, as going without them will handicap and eventually starve the player to death. Most foods cannot be eaten when full, and convert a portion of excess hunger gain if eaten when near full to fat gain. Desserts can be eaten when full, and convert to fat gain more efficiently. All foods can be stacked to 16, except for milk and chocolate milk.
Contents
Hunger and Fat
Players have a hunger bar, which shows their hunger and fat level. The hunger level is represented by 10 shanks and each shank is divided in 6 segments. The fat level is represented by a white outline around the hunger bar, and each roll is divided in 8 segments.
The hunger level is increased by eating food, and decreased over time, as well by actions such as walking, sprinting, or jumping. The hunger bar shakes whenever hunger is consumed by player action.
The fat level is decreased instead of the food level if there is fat over an empty shank of the hunger bar. A full roll of fat lasts for the same amount of activity as a full shank of hunger. The fat level is increased by excess food gain when the hunger meter is full. Most foods convert a quarter of the hunger gain to fat gain, but desserts give between half and three times their hunger gain as fat gain.
When hunger is at a high enough value, the player regenerates half a heart of health every 30 seconds. If it depletes below certain thresholds, the player loses their ability to sprint, jump, and becomes progressively worse at moving, mining and dealing damage. If the hunger bar is empty, the player's health will deplete.
The player can get food poisoning from eating certain raw foods or being attacked by a jungle spider, which causes the player's hunger to deplete faster as well as making them unable to eat food.
Detrimental effects
Failing to keep your health, food and fat levels healthy causes detrimental effects.
Caused by hunger bar
Description | Cause | Exhaustion Level | Additional Effects |
---|---|---|---|
Peckish | Hunger bar ≤ 4 | 100% | Loss of heal, loss of sprint |
Hungry | Hunger bar ≤ 3 | 75% | Inability to use the Hand Crank |
Famished | Hunger bar ≤ 2 | 50% | Loss of jump |
Starving | Hunger bar ≤ 1 | 25% | |
Dying | Hunger and fat bar empty | 25% | Nausea and damage |
Caused by health bar
Caused by fat bar
Description | Cause | Exhaustion Level | Additional Effects |
---|---|---|---|
Plump | Fat bar ≥ 6 | 100% | Loss of sprint |
Chubby | Fat bar ≥ 7 | 75% | |
Fat | Fat bar ≥ 8 | 50% | |
Obese | Fat bar ≥ 9 | 25% | Loss of jump |
Exhaustion level affects movement speed, mining speed, attack strength and bow strength. The player will only be affected by the worst exhaustion level, in addition to any other effects applicable to the player. If the player is affected by Gloom, their exhaustion level will be multiplied by 50%.
Progression of Food
Hardcore Hunger adds and modifies several recipes for foods. Resulting from the modified recipes Better Than Wolves gives a sense of progression towards better foods.
Basic Foods
These foods are available to the player at the start of the game. They are either limited in supply or the amount of hunger they restore is too small to sustain the player.
Name | Ingredients | Input » Output | Hunger Restored | ||||||
---|---|---|---|---|---|---|---|---|---|
Brown Mushroom | Found in deep Overworld caves. | .16 shanks | |||||||
Red Mushroom | Found on the Overworld surface and in the Nether. | .16 shanks Causes Poison for 5 seconds, making you lose 2 hearts. | |||||||
Pumpkin Seeds | Pumpkin |
|
.16 shanks | ||||||
Cocoa Beans | Harvested from cocoa plants grown on Jungle Wood trees. | .16 shanks | |||||||
Raw Chicken | Dropped by Chickens. | 1.5 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Chicken | Raw Chicken |
|
2 shanks | ||||||
Raw Mutton | Dropped by Sheep. | 1.5 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Mutton | Raw Mutton |
|
2 shanks | ||||||
Raw Beef | Dropped by Cows | 2 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Steak | Raw Beef |
|
2.5 shanks | ||||||
Raw Porkchop | Dropped by Pigs. | 2 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Porkchop | Raw Porkchop |
|
2.5 shanks | ||||||
Raw Wolfchop | Dropped by Wolves | 2 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Wolfchop | Raw Wolfchop |
|
2.5 shanks | ||||||
Cured Meat | Any Raw Meat, Nitre |
|
1.5 shanks | ||||||
Burned Meat | Dropped by burning Animals. | 1 shank | |||||||
Rotten Flesh | Dropped by Zombies | 1.5 shanks Has a 80% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Bat Wing | Dropped by Bats. | .50 shank Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Spider Eye | Dropped by Spiders. | 1 shank Causes Poison for 5 seconds, making you lose 2 hearts. | |||||||
Creeper Oyster | Sheared or dropped by Creepers. | 1 shank Causes Poison for 5 seconds, making you lose 2 hearts. |
Iron Tools
These foods require a Bucket, a Fishing Rod or an Iron Hoe to harvest, and are the first renewable foods the player will be able to sustain himself with. Additionally, the player can use Shears to cut Grass to lure cows and sheep to their farms.
Name | Ingredients | Input » Output | Hunger Restored | ||||||
---|---|---|---|---|---|---|---|---|---|
Melon (Slice) | Melon |
|
0.33 shank per slice | ||||||
Mashed Melon | Melon |
|
.33 shank | ||||||
Milk | Milking Cows | 1 shank Cures the player of any Status effects | |||||||
Chocolate Milk | Milk, Cocoa Powder |
|
1.5 shanks Cures the player of any Status Effects | ||||||
Raw Fish | Produced by fishing with a baited Fishing Rod or Dynamite. |
1.5 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | |||||||
Cooked Fish | Raw Fish |
|
2 shanks | ||||||
Raw Egg | Egg | Throwing Eggs against a wall or floor. | 1 shank Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||
Fried Egg | Raw Egg |
|
1.5 shanks | ||||||
Raw Scrambled Egg | Raw Egg, Milk |
|
1.5 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||
Cooked Scrambled Egg | Raw Scrambled Egg |
|
2 shanks | ||||||
Raw Mushroom Omelet | Raw Egg, Brown Mushroom |
|
1.5 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||
Cooked Mushroom Omelet | Raw Mushroom Omelet |
|
2 shanks | ||||||
Ham and Eggs | Cooked Porkchop, Fried Egg or Poached Egg |
|
3 shanks |
The Cauldron
These recipes are only available in a Cauldron and offer more options for renewable foods to the player, and allow the breeding of pigs using chocolate.
Name | Ingredients | Input » Output | Hunger Restored | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Chocolate | Cocoa Powder, Sugar, Milk |
|
1 shank | ||||||||||||||
Cream of Mushroom | Brown Mushroom, Milk,Bowl |
|
1.5 shanks | ||||||||||||||
Poached Egg | Raw Egg |
|
1.5 shanks | ||||||||||||||
Chowder | Cooked Fish, Milk, Bowl |
|
2.5 shanks | ||||||||||||||
Kibble | Bone Meal, Rotten Flesh, Sugar |
|
1.5 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||||||||||
Foul Food | Any Food, Dung |
|
.5 shank Has a 80% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. |
Domesticated Crops
Carrots, potatoes and wheat are only available in Villages. In addition to being able to use wheat to breed all animals, these crops give the player access to the best foods available in Better than Wolves.
Other Foods
These are unusual foods from other sources, that are not typically used in the player's regular diet.
Name | Ingredients | Input » Output | Hunger Restored | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Raw Mystery Meat | Dropped by villagers, zombie villagers, and players. Villagers and zombie villagers drop 1-3, while players drop a variable amount depending on their fat level. A player whose soul is bound to a Soulforged steel Beacon will not drop mystery meat, only Rotten Flesh. |
2 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||||||||
Cooked Mystery Meat | Raw Mystery Meat |
|
2.5 shanks | |||||||||||
Liver Of The Beast | Dropped by The Beast. | 2.5 shanks Has a 30% chance of causing Food Poisoning for 30 seconds, making you more hungry and unable to eat food. | ||||||||||||
Cooked Liver | Liver Of The Beast |
|
3 Shanks | |||||||||||
Apple | Traded with Villagers or looted from Chests. | .5 shank | ||||||||||||
Golden Apple | Apple, Gold Nugget |
|
.5 shank Gives Regeneration for 5 seconds, restoring 2 hearts, and Absorption for 2min. | |||||||||||
Enchanted Golden Apple |
Apple, Block of Gold |
|
.5 shank Gives Regeneration IV for 30 seconds, Resistance IV for 5 minutes and Fire Resistance IV for 5 minutes. | |||||||||||
Golden Carrot | Carrot, Gold Nuggets |
|
.5 shank |
Keep in Mind
- Detrimental effects are only applied when a status is shown.
- As a general rule, food items with more ingredients are more efficient.
- Under Hardcore Hunger, since healing speed is greatly reduced, staying fed above "peckish" is important when there is a risk of health loss.
- All furnace recipes shown here also work in either the Cauldron, or the Kiln.