Enchantment Table

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Enchantment Table
ItemEnchantmentTable.png


Type

Utility

Stackable

Yes (64)

Damage

{{{damage}}}

Protection

{{{protection}}} x ArmorFull.png

Durability

{{{durability}}}

First Appearance

4.8999999

Filtering

{{{filters}}}

Buoyancy

{{{buoy}}}

Gravity

{{{gravity}}}

Flammable

{{{flammable}}}

Data Value

{{{data}}}

The enchantment table can no longer be crafted in BTW. It can be looted in desert temples instead.

An enchantment table is a block that allows players to enchant certain tools, and armor.

The table will enchant Swords, Bows, Shovels, Pickaxes, and Axes made of Stone, Iron, Gold, and Diamond, as well as all Armors. Steel tools and armors can only be enchanted in an Infernal Enchanter, using Arcane Scrolls.

If the table is surrounded by bookshelves, with one block of air in between, arcane glyphs float from the bookshelves into the book (if particles are turned on). Having bookshelves near an enchantment table will increase the potency of enchantments.

Hardcore Enchanting re-balances the vanilla enchantment table in various ways to make it a better integrated part of the BTW tech tree, and to make it feel more like a feature and less like an exploit. This feature is comprised of various changes that are listed individually below.

  • The enchantment table isn't able to apply some of the more powerful enchantments, which now may only be acquired through finding pre-enchanted tools and weapons, or through using the Infernal Enchanter (or through beacons in some cases). This applies to silk touch, fortune, sharpness, feather falling, and protection. Basically enchants that have very specific (and powerful) effects (like silk touch & feather fall), or those that apply general bonuses (such as protection & sharpness) as opposed to specific ones (like blast protection or smite), have been moved higher in the tech tree to create more of a progression to enchanting overall.
  • The enchantment table can no longer enchant bows and wooden tools (the latter for consistency, implying that wood is a particularly difficult material to enchant). This is strictly the domain of the Infernal Enchanter now.
  • The enchantment table is only able to apply enchantments up to level 15 instead of 30.
  • The number of book shelves around the enchantment table required to get the maximum level enchant (level 15) is 30 instead of 15. In other words, it will require 2 book shelves for every level of enchanting. Additionally, the enchantment table will only produce level 1 enchants without any bookshelves at all.
  • The enchantment table is changed so that the top slot will always provide a level 1 enchantment, the bottom slot will always provide an enchantment of the maximum level allowed by the shelves present, and the middle slot will provide some random value in between the two to minimize annoyance in its usage.
  • The enchantment table can't be crafted anymore and must be acquired within a desert temple.


Needed for

Name Ingredients Input » Output
Infernal Enchanter Black Candles,
Bone,
Enchantment Table,
Soulforged Steel
Black Candle
Bone
Black Candle
Grid layout Arrow (small).png
Infernal Enchanter
Soulforged Steel
Enchantment Table
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel

Usage

When the player right-clicks on an enchantment table, they're presented with a blank enchanting screen with a slot to place an item to be enchanted and three buttons. After the player places an item in the enchanting slot, the three buttons display cryptic runes and numbers.

To enchant the item, the player chooses one of the three numbers offered (the runes displayed have no effect on the enchanting process and can be ignored), that amount is subtracted from the player's experience level, and one or more random enchantments are placed on the item.

Enchantment Table


Type

Solid Block

Requirements

None

Physics

No

Transparency

Yes

Luminance

No

Blast resistance

6,000

Tool

A wooden pickaxe or better is required to mine this block

Renewable

No

Stackable

Yes (64)

Flammable

No

First appearance

Template:Version link

Tile Entity ID

EnchantTable

Data value

dec: 116 hex: 74


An enchantment table is a block that allows players to enchant certain tools, and armor. Enchanting works in three stages.<ref>notchtweet:119799522170912768</ref><ref>notchtweet:119803746376089600</ref> Each enchantment costs the player experience levels but in return grants useful enhancements to armor and tools. The sprites and icons of enchanted items have a purple luminescence

The table will enchant swords, bows, shovels, pickaxes, and axes made of wood, stone, iron, gold, and diamond, as well as all armor. The hoe and shears cannot be enchanted by the enchantment table and require an anvil and an appropriate enchanted book.

If the table is surrounded by bookshelves, with one block of air in between, arcane glyphs float from the bookshelves into the book (if particles are turned on). Having bookshelves near an enchantment table will increase the potency of enchantments.<ref>jebtweet:123663863018299393</ref>

The enchantment table is 34 blocks high.

Crafting

Ingredients Input » Output
Book +
Diamond +
Obsidian
 
Book
 
Grid layout Arrow (small).png
Enchantment Table
Diamond
Obsidian
Diamond
Obsidian
Obsidian
Obsidian

The ingredients for an enchantment table can also be found in villages. Obsidian and diamonds can be found in village chests, and a book can be obtained by breaking the bookshelves in a library. Collecting these resources from villages may be less time consuming than cultivation and mining, depending on world seed.

Usage

File:Enchanting grid.png
Enchanting interface. Top: Without item. Bottom: With item and possible enchantments. The following words read: "range embiggen spirit".


To enchant the item, the player chooses one of the three numbers offered (the runes displayed have no effect on the enchanting process and can be ignored), that amount is subtracted from the player's experience level, and one or more random enchantments are placed on the item (the higher the number chosen, the more likely that multiple high-level enchantments will be added).

A normal table can only enchant up to an experience level cost of 8, but surrounding the table with up to 15 bookshelves will increase the power up to a maximum of 30.

See also: Enchantment mechanics

Standard Galactic Alphabet

File:Enchantment Table animated experience.gif
Glyphs flowing from the bookshelves animation.

The arcane glyphs that float from bookshelves to the enchanting table and the cryptic runes in the enchantment table's interface are written in the Standard Galactic Alphabet, which is a simple alphabet substitution cipher used in the Commander Keen series of computer games.

Standard Galactic Alphabet.png

The runes are randomly constructed from the following list of words:

the elder scrolls klaatu berata niktu xyzzy bless curse light darkness fire air earth water hot dry cold wet ignite snuff embiggen twist shorten stretch fiddle destroy imbue galvanize enchant free limited range of towards inside sphere cube self other ball mental physical grow shrink demon elemental spirit animal creature beast humanoid undead fresh stale

Three to five words are chosen from the list and appended to each other, then displayed in the Standard Galactic Alphabet. The words chosen are random and are purely cosmetic: they have no relation to the enchantments that will be applied to the itemTemplate:Cn and are not saved on the enchanted item (meaning they will tell you nothing about what the resulting spell will be)Template:Cn, and they are only displayed in the enchantment table.

Achievements

Icon Achievement In-game description Prerequisites Actual requirements (if different) Version restriction Xbox GamerScore earned
Template:Achievement Enchanter Use a book, obsidian and diamonds to construct an enchantment table DIAMONDS! Pick up an Enchantment Table from a Crafting Table. PC N/A

Video

Enchantment Table/video

History

Notch first tweeted about the enchantment table on September 30th 2011.<ref>notchtweet:119799522170912768</ref><ref>http://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/c2nt0a5</ref>

Template:History Template:History Template:History Template:History Template:History Template:History Template:History Template:History

Trivia

File:Black Runes.png
Black-textured particles are "fired" into the bookshelves, which later emit the corresponding particle to the enchantment table. (Visible on the red book on the top-left bookshelf, and above the green book on the bottom-left bookshelf, and in the animation farther up the page as a brief flicker).
File:Obsiditable.png
A comparison between the bottom textures of obsidian (right) and an enchantment table (left). The enchantment table has a subtle black border.
  • Only 15 bookshelves are now required to achieve the maximum enchantments (lowered from 30 prior to update 1.3). Creating these bookshelves from scratch will require a total of 45 pieces of leather, 135 pieces of sugar cane (two stacks plus 7), and 23 logs of wood (with 2 planks left over) — not counting the 1 leather and 3 sugar cane for the book on the enchantment table itself.
  • According to the first image that Notch posted of the enchantment table, they were originally crafted with cobblestone instead of obsidian.<ref>http://imgur.com/2NftV</ref>
  • Notch commented on Reddit "Oh, it's more magical than that! It automatically opens up and turns towards players who get close to it. When nobody is around, the book is closed and spins slowly."<ref>http://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/c2nsx1l</ref>
  • Notch comments on other book animations. "Yes, the pages flip randomly every now and then."<ref>http://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/c2nt311</ref>
  • On October 1st 2011, Notch tweeted an image of the enchantment screen, with enchantments written in the Standard Galactic Alphabet.<ref>notchtweet:120207632228298753</ref> The first enchantment translates onto "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels". The Standard Galactic Alphabet or SGA was originally created by Tom Hall for use in the Commander Keen series of computer games.<ref>http://www.omniglot.com/writing/sga.htm</ref>
  • Although the bottom texture would at first glance appear to be the obsidian texture, it is in fact slightly different.
  • Clicking on an item in the enchantment slot, with an identical item or any stack of two or more items allows you to quickly cycle through available spells without the item being removed from the enchantment slot. This keeps you from having to click twice.
  • A convenient way to block the effect of nearby bookshelves to obtain low-level enchantments is to place torches between the bookshelves and the enchantment table. Any other block will also work.
  • Enchantments were disabled in Beta 1.9 Pre-release 3's SMP. If a player attempted to enchant an item, it appeared enchanted for the client, but updated with the un-enchanted status once the player logged out and then back in again.
  • On a Beta 1.9 pre-release 3 server, if an enchantment table was broken and replaced with another Tile Entity block, the enchantment table's book would continue to be rendered on the client, and activating it would crash the client.
  • Breaking the enchantment table without using a pickaxe will not yield a block.
  • By replacing the alternate.png with a copy of the font.png renamed to match the original file, you can read the enchantments in English.
  • When sneaking on the Enchantment Table, you can walk off its edge, due to being less than 1 block high.
  • The enchantment table actually produces the particles emitted from the bookshelves. These particles originate inside the Enchantment table and are relocated to the bookshelf almost immediately, but travel slow enough to be briefly visible. The particle that enters and leaves the bookshelf is always the same "letter", but the ones traveling into the bookshelves are black.
  • Enchantment tables are mostly made of obsidian, and thus have a blast resistance of 6,000 and cannot be destroyed by TNT.
    • Strangely, even though it is made of obsidian, it doesn't require a Diamond Pickaxe to mine. In fact, it can be mined with any pickaxe.
  • Any enchantments before 1.9pre4 would show up as Feather Falling I.
  • Enchantment tables cannot be moved by pistons.
  • If an enchantment table is placed on ice, the player will slide on it as though it is an ice block, just like slabs.
  • If a slab is placed directly adjacent (not diagonally) to the enchantment table and the player walks from the slab onto the enchantment table the screen glitches briefly.
  • An easy way to list enchantments faster if you only have one item to enchant is to place the item you want to enchant into the enchanting table, then right- and left-click on it at the same time. This will pick the item up and place it immediately back down, resulting in a new list of possible enchantments. This also works by using a non-enchantable item such as food.
  • Enchanting tables are midway between slabs and full blocks height-wise, so they could be potentially used as a TNT cannon's range-amplifier instead of slabs or trapdoors
  • Even though a book is visible when placed and when crafted, the enchantment table shows no book as an item.

Gallery

References

<references/>

External links

Template:Blocks