Shaft

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Shaft
Item Shaft.png


Type

Raw Materials

Stackable

Yes (64)

Damage

{{{damage}}}

Protection

{{{protection}}} x ArmorFull.png

Durability

{{{durability}}}

First Appearance

Indev 0.31 (January 29, 2010)

Filtering

{{{filters}}}

Buoyancy

{{{buoy}}}

Gravity

{{{gravity}}}

Flammable

{{{flammable}}}

Data Value

280

The Shaft is a basic piece of wood similar to its vanilla counterpart: stick. One shaft can be obtained from punching a wood block, wearing it down to the fifth stage, or two shafts can be obtained in the same way by using a Chisel type tool such as the sharp stone, producing a shaft at the second and fifth stages. Punching or chipping wood also produces bark and saw dust.

Shafts are used primarily as the handles for tools, torches, bows and swords, amongst other crafting recipes, or crafted alone into a pointy stick. They can also be used to construct campfires, fire ploughs, wood clubs, or burned as fuel, providing twice the burn time of saw dust or bark.

Shafts can be placed into soft surfaces in the overworld such as dirt and sand blocks. Mob heads can be placed on them in this manner as well.

The stick was renamed as "shaft" in Better Than Wolves version 4.83 to more accurately indicate its purpose in the game.


Crafting

Splitting logs in a crafting grid requires placing an Axe into the grid with the block of wood. When used this way, the axe is damaged one durability point per log.

Name Ingredients Input » Output
Shaft Wood,
Axe
 
 
 
Grid layout Arrow (small).png
Shaft
GridNumbersCSS.png

Spruce Bark Birch Bark Jungle Bark Stone Axe
Sawdust
GridNumbersCSS.png
 
Wood (Pine) Wood (Birch) Wood (Jungle)
Stone Axe
 
 
 


Name Ingredients Input » Output
Shaft Wooden Plank
 
 
 
Grid layout Arrow (small).png
Shaft
GridNumbersCSS.png
 
Wooden Plank
 
 
 
 
Shaft Wooden Moulding
 
 
 
Grid layout Arrow (small).png
Shaft
 
Wooden Moulding