Campfire

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Campfire
ItemCampfire.png


Type

Crafting

Stackable

Yes (64)

Damage

{{{damage}}}

Protection

{{{protection}}} x ArmorFull.png

Durability

{{{durability}}}

First Appearance

4.AAAAAAAAAAHHHH

Filtering

Grid Ladders.png Grid Iron Bars.png Grid Trapdoor.png Grid Grate.png Grid Slats.png Grid Wicker Pane.png

Buoyancy

Floats

Gravity

{{{gravity}}}

Flammable

{{{flammable}}}

Data Value

{{{data}}}

The campfire is a block that can be used as a primitive light source and means of cooking food. Once placed, they can be lit by a firestarter, a torch or by neighbouring lit campfires. Right-clicking with a pointy stick will add a spit, and raw meat or fish can then be added to begin cooking. Right-clicking with an empty hand will remove the food. Fire from a campfire can spread far and wide, even through solid blocks. You can cook two pieces of food on a campfire in a night.


Crafting

Name Ingredients Input » Output
Campfire Shaft
Shaft
Shaft
Grid layout Arrow (small).png
Campfire
Shaft
Shaft


Usage

Here's an illustration of the range of fire, the wood planks showing where it is safe to build with flammable materials near a fire source, be it a firecamp or fire from another source, like Netherrack, a burning tree or lava. Fire can travel through solid blocks.

Campfires have four visible stages of being lit.

From left to right: Extinguished, Embers, Low, Medium and High

Campfire stages.png


After placing and lighting a campfire with a firestarter, it will start on low fire for a few seconds, before igniting properly into medium fire. No need to add fuel before there is medium fire.

Food will only cook on a campfire when it's on medium fire. Both low and high fire don't reset the cooking time, but don't cook the food either.

Food will turn into burned meat if left on high flames for too long, or if left on medium fire once it's cooked for several minutes.

A campfire on low fire that runs out of fuel will turn into the embers stage, which provide no light but can still be re-lit by adding fuel. Once it's extinguished however, it can never be used again and will have to be replaced.

A lot of items can be used as fuel, see the list bellow.


Fire Spread

The fire from a Campfire can spread far and wide, even through several layers of solid blocks, and so must be handled with care. (see picture on the right)

Firestarters

The fire plough can only be used on a single campfire, and uses a lot of hunger. The bow drill can lit about 8 campfires, and uses half the hunger, and the flint and steel can lit a fire in only 2 or 3 uses.

Name Ingredients Input » Output
Fire Plough Shaft
Shaft
Shaft
Grid layout Arrow (small).png
Fire Plough
 
 
Bow Drill Shaft,
Hemp Fiber or
String or Sinew
Shaft
Shaft
Grid layout Arrow (small).png
Bow Drill
String Hemp Fiber Sinew
 
Flint and Steel Iron Nugget,
Flint
Iron Nugget
 
Grid layout Arrow (small).png
Flint and Steel
 
Flint

Fuel values

Here's a full list of all the items that can be used as fuel.

Note that it is not advised to use coal to fuel a campfire, as it is much better used in crafting a Crude Torch, which can be used to carry fire around so you don't have to use too much hunger using a fire plough, or to start looking for iron or more coal in surface caves.

Campfires can hold a maximum of 12 fuel units, anything beyond that is wasted.

Item Fuel value
(1 = Saw Dust)
Feather Feathers 0.5
Dandelion Rose Flowers 0.5
Oak Sapling Birch Sapling Pine Sapling Jungle Sapling Blood Wood Sapling Saplings 0.5
Magenta Wool (Ball) Blue Wool (Ball) Light Gray Wool (Ball) Yellow Wool (Ball) Green Wool (Ball) Orange Wool (Ball) Gray Wool (Ball) Purple Wool (Ball) Red Wool (Ball) White Wool (Ball) Black Wool (Ball) Brown Wool (Ball) Pink Wool (Ball) Cyan Wool (Ball) Light Blue Wool (Ball) Lime Wool (Ball) Wool 0.5
Saw Dust Saw Dust 1
Oak Bark Birch Bark Spruce Bark Jungle Bark Blood Bark Bark 1
Shaft Shaft 2
Wood Club Wood Club 2
Fire Plough Fire Plough 2
Wooden Plank Wooden Plank (Birch) Wooden Plank (Pine) Wooden Plank (Jungle) Wooden Plank (Blood) Plank 8
Coal Dust Coal Dust
(not advised)
32

Keep in Mind

  • Campfires emit a lot of heat and will set nearby grass and trees on fire, even if hidden underground.
  • A flame at maximum heat will still consume fuel but will not last any longer, so take care to avoid wasting resources.
  • If a campfire is extinguished but still has embers, it can be re-lit by using any fuel on it without the need for a source of fire.
  • An extinguished campfire that has cooled cannot be re-lit, but the pointy stick and any skewered food can be recovered from the spit.
  • When igniting a newly placed campfire, it will already contain the fuel value of its crafting material (so 4 shafts).
  • Leaving cooked meat on a lit campfire for too long will cause it to burn!
  • Many things can be used as fuel, including but not limited to: feathers, wool, flowers, saplings, shafts, wood clubs, bark, shafts, planks, coal dust, ...
  • Campfires can hold a maximum of 12 fuel units, anything beyond that is wasted.

See also