Campfire
Type |
Crafting | ||||||
Stackable |
Yes (64) | ||||||
4.AAAAAAAAAAHHHH | |||||||
| |||||||
Floats |
The campfire is a block that can be used as a primitive light source and means of cooking food. Once placed, they can be lit by a firestarter, a torch or by neighbouring lit campfires. Right-clicking with a pointy stick will add a spit, and raw meat or fish can then be added to begin cooking. Right-clicking with an empty hand will remove the food. Fire from a campfire can spread far and wide, even through solid blocks. You can cook two pieces of food on a campfire in a night.
Contents
Crafting
Name | Ingredients | Input » Output | ||||||
---|---|---|---|---|---|---|---|---|
Campfire | Shaft |
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Usage
Campfires have four visible stages of being lit.
From left to right: Extinguished, Embers, Low, Medium and High
After placing and lighting a campfire with a firestarter, it will start on low fire for a few seconds, before igniting properly into medium fire. No need to add fuel before there is medium fire.
Food will only cook on a campfire when it's on medium fire. Both low and high fire don't reset the cooking time, but don't cook the food either.
Food will turn into burned meat if left on high flames for too long, or if left on medium fire once it's cooked for several minutes.
A campfire on low fire that runs out of fuel will turn into the embers stage, which provide no light but can still be re-lit by adding fuel. Once it's extinguished however, it can never be used again and will have to be replaced.
A lot of items can be used as fuel, see the list bellow.
Fire Spread
The fire from a Campfire can spread far and wide, even through several layers of solid blocks, and so must be handled with care. (see picture on the right)
Firestarters
The fire plough can only be used on a single campfire, and uses a lot of hunger. The bow drill can lit about 8 campfires, and uses half the hunger, and the flint and steel can lit a fire in only 2 or 3 uses.
Name | Ingredients | Input » Output | ||||||
---|---|---|---|---|---|---|---|---|
Fire Plough | Shaft |
| ||||||
Bow Drill | Shaft, Hemp Fiber or String or Sinew |
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Flint and Steel | Iron Nugget, Flint |
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Fuel values
Here's a full list of all the items that can be used as fuel.
Note that it is not advised to use coal to fuel a campfire, as it is much better used in crafting a Crude Torch, which can be used to carry fire around so you don't have to use too much hunger using a fire plough, or to start looking for iron or more coal in surface caves.
Campfires can hold a maximum of 12 fuel units, anything beyond that is wasted.
Item | Fuel value (1 = Saw Dust) |
---|---|
Feathers | 0.5 |
Flowers | 0.5 |
Saplings | 0.5 |
Wool | 0.5 |
Saw Dust | 1 |
Bark | 1 |
Shaft | 2 |
Wood Club | 2 |
Fire Plough | 2 |
Plank | 8 |
Coal Dust (not advised) |
32 |
Keep in Mind
- Campfires emit a lot of heat and will set nearby grass and trees on fire, even if hidden underground.
- A flame at maximum heat will still consume fuel but will not last any longer, so take care to avoid wasting resources.
- If a campfire is extinguished but still has embers, it can be re-lit by using any fuel on it without the need for a source of fire.
- An extinguished campfire that has cooled cannot be re-lit, but the pointy stick and any skewered food can be recovered from the spit.
- When igniting a newly placed campfire, it will already contain the fuel value of its crafting material (so 4 shafts).
- Leaving cooked meat on a lit campfire for too long will cause it to burn!
- Many things can be used as fuel, including but not limited to: feathers, wool, flowers, saplings, shafts, wood clubs, bark, shafts, planks, coal dust, ...
- Campfires can hold a maximum of 12 fuel units, anything beyond that is wasted.