Difference between revisions of "Door"
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! [[Wood Planks]] or [[Iron Ingot]]s | ! [[Wood Planks]] or [[Iron Ingot]]s | ||
|{{Grid/Crafting Table | |{{Grid/Crafting Table | ||
− | |A1= Iron Ingot; | + | |A1= Iron (Ingot); Wooden Plank; Wooden Plank (Pine); Wooden Plank (Birch); Wooden Plank (Jungle) |
− | |B1= Iron Ingot; | + | |B1= Iron (Ingot); Wooden Plank; Wooden Plank (Pine); Wooden Plank (Birch); Wooden Plank (Jungle) |
|C1= | |C1= | ||
− | |A2= Iron Ingot; | + | |A2= Iron (Ingot); Wooden Plank; Wooden Plank (Pine); Wooden Plank (Birch); Wooden Plank (Jungle) |
− | |B2= Iron Ingot; | + | |B2= Iron (Ingot); Wooden Plank; Wooden Plank (Pine); Wooden Plank (Birch); Wooden Plank (Jungle) |
|C2= | |C2= | ||
− | |A3= Iron Ingot; | + | |A3= Iron (Ingot); Wooden Plank; Wooden Plank (Pine); Wooden Plank (Birch); Wooden Plank (Jungle) |
− | |B3= Iron Ingot; | + | |B3= Iron (Ingot); Wooden Plank; Wooden Plank (Pine); Wooden Plank (Birch); Wooden Plank (Jungle) |
|C3= | |C3= | ||
|Output=Iron Door; Wooden Door; Wooden Door; Wooden Door; Wooden Door | |Output=Iron Door; Wooden Door; Wooden Door; Wooden Door; Wooden Door |
Revision as of 11:04, 26 July 2018
This page contains content copied from the v1.5.2 VMC Wiki This page still requires a cleanup pass that integrates the changes from BTW to be considered correct and complete |
Type |
Solid Block |
Stackable |
No |
Tool |
axe |
Gravity |
No |
Luminance |
No |
Wooden: No, but catches fire from lava |
A Door is a block obtainable through crafting and found in NPC Villages and Strongholds. Doors come in two varieties: wooden doors made from planks, and iron doors made from iron ingots. Doors are hinged at a corner and have two states: rotated clockwise and rotated counter-clockwise. Villagers are the only mob that can open doors without any redstone-based help, although zombies can destroy wooden doors when the difficulty is set to hard.
The sound of opening and closing of a door can be heard up to 16 blocks away, like mob sounds with the exception of the Ghasts.
Fluids cannot flow through doors, open or closed.
Contents
Wooden Doors
A Wooden Door using right mouse button will shift from one state to another state allowing or preventing passage. They may also be opened by using levers, buttons, pressure plates, or redstone.
Since zombies will only pound on or attempt to break down a Wooden Door when it is shut, any door placed so that its open state prevents passage, zombies will be unable to break down the door. This method is useful for protecting villages or the home of the player.
In Minecraft PE, there is no way a zombie can break down a wooden door. You will also not hear the pounding sound.
Iron Doors
An Iron Door is only able to be toggled by a switching mechanism. Iron doors can take quite a bit of time to destroy, even with a pickaxe. To destroy them more quickly, simply break the block beneath the door. Builders can discourage this by placing lava at the top of a 1x1 shaft above the door, and/or by placing the door on top of an obsidian block (or bedrock, if you are in creative mode).
Since villagers cannot operate buttons or levers and zombies cannot break them, iron doors can be used to lock a house in a generated village.
In Minecraft PE, there are no iron doors currently, but they will be there in the redstone update. The update will happen in November.
Crafting
Ingredients | Input » Output | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Wood Planks or Iron Ingots |
|
Door Orientation
If two doors are placed adjacent to each other, they will orient with their handles inward, creating a double door. Double doors can be opened by simply placing two pressure plates directly in front of the doors and stepping on them. Each pressure plate will open its respective door, and activating both pressure plates will open both doors.
Boats can also pass through double doors, with the doors acting as locks on canals or docks.
Doors will automatically flip when there is a wall on only the handle side of the door, so that the hinges are on the correct side. However, their default position has the hinges on the left side.[when looking from the face of the door on the border of the block space]
A door does not take up the space of a whole block, so the door is positioned in a certain part of the block space. There is a side on the border of the block, and a side that is about four fifths of a block in. When placing a door, the border side will face you, so if you want to be able to hit monsters through the door of your house, place the door[s] from outside, rather than inside. Doors will always open toward the other side of the block space they occupy, so as not to enter a different block's area.
Video
History
Template:History Template:History Template:History Template:History Template:History Template:History Template:History Template:History Template:History Template:History Template:History Template:History Template:History
Issues
Trivia
- In Pocket Edition, standing in the center of a door will mean that you can punch blocks on the other side of the door without any interference.
- In Pocket Edition, breaking the bottom of a door results in two doors, and the top none, thus allowing one to duplicate their doors infinitely by constantly placing and destroying them. It is a bug yet to be fixed.
- Despite being made of wood, Wooden Doors do not catch fire.
- Doors placed underwater can be used as air pockets.
- Block updates next to an opened wooden door will cause it to close.
- Minecarts can drop through doors if the door is in the right state (open/closed). This is an effective way to control them.
- If you stand in an open door, then close it, you don't collide until you walk out and back in.
- While aiming at one half of the door while opening or closing it, if you are positioned in such a way that you are aiming at the opposite half of the door after the door has changed its state, it will open and close until you release the hit/use-key.
- It is impossible to place doors on an ice block.
- In SMP, pressure plate lag may cause the server to drag you back behind a closed door when you thought you had already exited.
- If you manage to be in the door by closing/opening it a few times while being really close to the door can make you jump on the bottom side of it, and if you jump again, being on top of the side door.
- Placing the door inside out in your home will mean that monsters will be able to attack you through it. You should place the door safely by going outside of your home, and then placing the door in the doorway that you have made. (See the beginner's tutorial)
- If you harvest the back side of a door, you'll notice the harvesting animation is mirrored.
- If a player does "/give <player> 64", they will receive a half door.
- If you punch a door in the Xbox 360 Edition it would open.
- There are unused sounds of Zombies hitting Iron Doors in the game files. These sound files are found in the exact same directory of those that are of Zombies hitting Wooden Doors.
Gallery
- Door notcatchingup.png
If you click the bottom part of a door fast enough, the top part might take some time to catch up.
- 2011-06-30 23.28 .39 .png
In Beta 1.7_01, it caused the doors to make purple, square particle effects when activated by punch.
- 2011-10-09 22.22.35.png
Naturally occurring iron door in a Stronghold.
- Block64HalfWoodenDoor.png
A half door.
- 2012-10-27 16.45.07.png
A door that isn't being powered because it was destroyed and placed back in the same spot.
- Door Bug.png
A bug that occurs when you break a door after a zombie has attacked it.
- Door glitch.png
Zombies can sometimes bang on both the bottom and top part of wooden doors.