Armor

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Armor refers to a set of items that, when equipped, increase the player's defense against most sources of physical damage when worn. Armor can be made with a variety of materials, ranging from Wool Knit to Soulforged Steel, and come in four pieces; Head, Chest, Legs and Feet.

Damage Reduction

The total defensive value of the player's current armor is visually reflected in the armor meter, which appears above the health when at least one piece is worn. Every full "plate" of armor will give a 8% damage reduction, with a maximum possible reduction of 80%.

When armor reduces damage to the player, the armor is itself damaged in a similar manner to tools, and will be destroyed when it is depleted. Higher quality armor tends to have greater durability.

Armor does not reduce the damage from fall damage or status effects, such as poison, withering, potions of harming, starvation or drowning. While it does reduce heat damage from immediately touching fire or lava, it does not protect from the damage over time from being on fire. However, certain Enchantments can provide additional protection, including against some damage types that typically ignores armor, such as the Feather Falling enchantment reducing fall damage.

Material Damage reduction Full set Helmet Chestplate Leggings Boots
Wool 12% 1.5 0.5 0.5 0.5 -
Padding 24% 3 0.5 1.5 1 -
Leather 28% 3.5 0.5 1.5 1 0.5
Tanned Leather 28% 3.5 0.5 1.5 1 0.5
Gold 44% 5.5 1 2.5 1.5 0.5
Chain 48% 6 1 2.5 2 0.5
Iron 60% 7.5 1 3 2.5 1
Diamond 80% 10 1.5 4 3 1.5
Plate 80% 10 1.5 4 3 1.5

Weight & Hunger

Armor is divided into two classes, Heavy and Light. While being much more protective, heavy armor items have a weight which add together when worn, increasing the rate at which hunger is burned. Additionally, if the total weight worn by the player is 10 or greater, they will be unable to swim, and will sink into deep water unless the armor is removed.

(As of CE 3.0, the weight of armor that makes you sink has been raised to 11 or higher.)

This is particularly dangerous while operating Boats, as Squid will prey on players that sink into deep water, even during the day.

All pieces of Light armor have 0 weight, but are less protective and durable. It is possible to mix and match armor together to maximize defense without impeding the ability to swim.

The heavier your armor set, the more hunger you will consume for every activity. Steel armor at 44 weight is double hunger cost, all other weights are normalized to that scale.

Weight
Material Full set Helmet Chestplate Leggings Boots
Wool 0 0 0 0 -
Padding 0 0 0 0 -
Leather 0 0 0 0 0
Tanned Leather 0 0 0 0 0
Gold 24 5 8 7 4
Chain 13 3 4 4 2
Iron 24 5 8 7 4
Diamond 24 5 8 7 4
Plate 44 10 14 12 8

Hunger drain increases based on the weight of the armor worn. It is a linear progression, from 100% (base level) at 0 armor weight, up to 200% (double the base value) at 44 armor weight:

Armor Weight Hunger Drain
0 100%
5 111.36%
10 122.73%
15 134.09%
20 145.45%
25 156.82%
30 168.18%
35 179.55%
40 190.91%
44 200%

Durability

The following table shows the amount of damage each piece of armor can absorb before being destroyed.

Any "hit" from a damage source that can be blocked by armor will remove one point of durability from each piece of armor worn. Damage taken that armor doesn't protect from (such as poison or fall damage) will not damage the armor, even if it is enchanted to protect against that type of damage. The following chart displays how many hits each type of armor can endure. Every piece of the set had the same durability.

Material Durability
Wool 20
Padded 40
Leather 81
Gold 113
Tanned Leather 162
Chain 241
Iron 241
Diamond 529
Soulforged Steel 576

Armor Types

Material Advantages Disadvantages
Wool Light, cheap, doesn't require crafting table Least protective, no boots, needs time Knitting
Padding Light, more protective than wool Low durability, no boots
Leather Light, enchantable, has boots Less protective than heavy armor
Tanned Leather Light, higher durability than leather Same protection as leather, needs Cauldron
Gold High enchantability, fancy Heavy, low protection, low durability, expensive
Chain Almost the same protection as iron while half as heavy and cheaper than iron Needs Soulforge
Iron High protection Heavy, expensive
Diamond Most protective armor available before Soulforged Steel, can be resmelted without losing diamond ingots Heavy, very expensive
Plate Most protective, protects against Groth, helmet enchants to respiration V Very heavy, expensive, needs Soulforge, needs Infernal Enchanter

Wool

Wool Knit Armor does not include a boots variant.

Name Ingredients Input » Output Name Ingredients Input » Output
Tuque Wool Knit
Wool Knit
Wool Knit
Grid layout Arrow (small).png
Tuque
 
 
Wool Britches Wool Knit
Wool Knit
Wool Knit
Grid layout Arrow (small).png
Wool Britches
Wool Knit
 
Wool Jacket Wool Knit
Wool Knit
Wool Knit
Grid layout Arrow (small).png
Wool Jacket
Wool Knit
Wool Knit

Padding

Padded Armor does not include a boots variant, but the remaining pieces are as protective as their Leather equivalents.

Name Ingredients Input » Output Name Ingredients Input » Output
Padded Cap Padding
Padding
Padding
Padding
Grid layout Arrow (small).png
Padded Cap
Padding
 
Padding
 
 
 
Padded Tunic Padding
Padding
 
Padding
Grid layout Arrow (small).png
Padded Tunic
Padding
Padding
Padding
Padding
Padding
Padding
Padded Pants Padding
Padding
Padding
Padding
Grid layout Arrow (small).png
Padded Pants
Padding
 
Padding
Padding
 
Padding

Leather

Leather Armor can be rendered down in a Stoked Cauldron to make Glue. Armor of Leather and better can be enchanted at the Enchantment Table or Infernal Enchanter.

Name Ingredients Input » Output Name Ingredients Input » Output
Leather Cap Leather or
Cut Leather
Leather Cut Leather
Leather Cut Leather
Leather Cut Leather
Grid layout Arrow (small).png
Leather Cap
Leather Cut Leather
 
Leather Cut Leather
 
 
 
Tanned
Leather Tunic
Leather or
Cut Leather
Leather Cut Leather
 
Leather Cut Leather
Grid layout Arrow (small).png
Leather Tunic
Leather Cut Leather
Leather Cut Leather
Leather Cut Leather
Leather Cut Leather
Leather Cut Leather
Leather Cut Leather
Tanned
Leather Pants
Leather or
Cut Leather
Leather Cut Leather
Leather Cut Leather
Leather Cut Leather
Grid layout Arrow (small).png
Leather Pants
Leather Cut Leather
 
Leather Cut Leather
Leather Cut Leather
 
Leather Cut Leather
Tanned
Leather Boots
Leather or
Cut Leather
Leather Cut Leather
 
Leather Cut Leather
Grid layout Arrow (small).png
Leather Boots
Leather Cut Leather
 
Leather Cut Leather
 
 
 

Tanned Leather

Tanned Leather Armor is as protective as normal Leather Armor, but is more durable. It is also the most durable Light armor. Leather Armor can also be rendered down in a Stoked Cauldron to make Glue.

Name Ingredients Input » Output Name Ingredients Input » Output
Tanned
Leather Cap
Tanned Leather or
Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Grid layout Arrow (small).png
Tanned Leather Cap
Tanned Leather Cut Tanned Leather
 
Tanned Leather Cut Tanned Leather
 
 
 
Tanned
Leather Tunic
Tanned Leather or
Cut Tanned Leather
Tanned Leather Cut Tanned Leather
 
Tanned Leather Cut Tanned Leather
Grid layout Arrow (small).png
Tanned Leather Tunic
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned
Leather Pants
Tanned Leather or
Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
Grid layout Arrow (small).png
Tanned Leather Pants
Tanned Leather Cut Tanned Leather
 
Tanned Leather Cut Tanned Leather
Tanned Leather Cut Tanned Leather
 
Tanned Leather Cut Tanned Leather
Tanned
Leather Boots
Tanned Leather or
Cut Tanned Leather
Tanned Leather Cut Tanned Leather
 
Tanned Leather Cut Tanned Leather
Grid layout Arrow (small).png
Tanned Leather Boots
Tanned Leather Cut Tanned Leather
 
Tanned Leather Cut Tanned Leather
 
 
 

Gold

Gold Armor has a higher chance of better and multiple enchantments from the Enchantment Table than other armors. They can also be melted down in the Crucible for roughly two thirds of the original Gold Ingots.

Name Ingredients Input » Output Name Ingredients Input » Output
Gold Helmet Gold Ingot
Gold Ingot
Gold Ingot
Gold Ingot
Grid layout Arrow (small).png
Gold Helmet
Gold Ingot
 
Gold Ingot
 
 
 
Gold Chestplate Gold Ingot
Gold Ingot
 
Gold Ingot
Grid layout Arrow (small).png
Gold Chestplate
Gold Ingot
Gold Ingot
Gold Ingot
Gold Ingot
Gold Ingot
Gold Ingot
Gold Leggings Gold Ingot
Gold Ingot
Gold Ingot
Gold Ingot
Grid layout Arrow (small).png
Gold Leggings
Gold Ingot
 
Gold Ingot
Gold Ingot
 
Gold Ingot
Gold Boots Gold Ingot
 
 
 
Grid layout Arrow (small).png
Gold Boots
Gold Ingot
 
Gold Ingot
Gold Ingot
 
Gold Ingot

Chain

Chain Armor is slightly less protective than Iron Armor, but it has half the weight. A set that mixes Chain Armor pieces with Tanned Leather Armor pieces can maximise protection and durability while still allowing the wearer to swim. Mail requires the Soulforge to craft.

Name Ingredients Input » Output Name Ingredients Input » Output
Chain Helmet Mail
Mail
Mail
Mail
Grid layout Arrow (small).png
Chain Helmet
Mail
 
Mail
 
 
 
Chain Chestplate Mail
Mail
 
Mail
Grid layout Arrow (small).png
Chain Chestplate
Mail
Mail
Mail
Mail
Mail
Mail
Chain Leggings Mail
Mail
Mail
Mail
Grid layout Arrow (small).png
Chain Leggings
Mail
 
Mail
Mail
 
Mail
Chain Boots Mail
Mail
 
Mail
Grid layout Arrow (small).png
Chain Boots
Mail
 
Mail
 
 
 

Iron

Iron Armor is rarely worn by Zombies and even more rarely Skeletons, and has a 75% chance to drop on death, though typically with significant damage. They can also be melted down in the Crucible for roughly two thirds of the original Iron Ingots. Combining these properties means that mob traps can be significant sources of iron.

Name Ingredients Input » Output Name Ingredients Input » Output
Iron Helmet Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Grid layout Arrow (small).png
Iron Helmet
Iron Ingot
 
Iron Ingot
 
 
 
Iron Chestplate Iron Ingot
Iron Ingot
 
Iron Ingot
Grid layout Arrow (small).png
Iron Chestplate
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Iron Leggings Iron Ingot
Iron Ingot
Iron Ingot
Iron Ingot
Grid layout Arrow (small).png
Iron Leggings
Iron Ingot
 
Iron Ingot
Iron Ingot
 
Iron Ingot
Iron Boots Iron Ingot
 
 
 
Grid layout Arrow (small).png
Iron Boots
Iron Ingot
 
Iron Ingot
Iron Ingot
 
Iron Ingot

Diamond

Diamond Armor can be melted down in the Crucible to return all of original Diamond Ingots, including those used to make the Diamond Armor Plates, though the component Padding and Straps will need to be replaced at each reforging.

Name Ingredients Input » Output Name Ingredients Input » Output
Diamond Helmet Diamond Ingot,

Diamond Armor Plate

Diamond Ingot
Diamond Ingot
Diamond Ingot
Grid layout Arrow (small).png
Diamond Helmet
Diamond Ingot
Diamond Armor Plate
Diamond Ingot
 
 
 
Diamond Chestplate Diamond Ingot,

Diamond Armor Plate

Diamond Armor Plate
 
Diamond Armor Plate
Grid layout Arrow (small).png
Diamond Chestplate
Diamond Ingot
Diamond Ingot
Diamond Ingot
Diamond Ingot
Diamond Ingot
Diamond Ingot
Diamond Leggings Diamond Ingot,

Diamond Armor Plate

Diamond Ingot
Diamond Ingot
Diamond Ingot
Grid layout Arrow (small).png
Diamond Leggings
Diamond Armor Plate
 
Diamond Armor Plate
Diamond Armor Plate
 
Diamond Armor Plate
Diamond Boots Diamond Ingot
 
 
 
Grid layout Arrow (small).png
Diamond Boots
Diamond Ingot
 
Diamond Ingot
Diamond Ingot
 
Diamond Ingot

Plate

Plate Armor is significantly heavier than other types of armor, causing greater drains of hunger over time. However, the Plate Helm is the only piece of armor that accepts the enchantment Respiration V from the Infernal Enchanter, which allows for almost unlimited water breathing, making it ideal diving equipment. In addition, squids cannot damage the player if the player is wearing the Plate Helm.

A full set of Plate Armor is necessary to walk within range of a Block of Dung based Beacon without taking damage. Plate Boots are needed to walk on mature Nether Groth, and a Plate Helm is necessary to break mature Groth without being poisoned.

Like Refined Tools, it is very good for enchanting, since it can have a maximum of 4 enchantments, and can combine enchantments that are otherwise impossible to get together (like Protection and Blast Protection for example).

Plate Armor can be melted down in the Crucible to return all of original Soulforged Steel, including those used to make the Steel Armor Plates, though the component Padding and Straps will need to be replaced at each reforging.

In CE 3.0, 10% knockback resistance per piece of armor has been added.

Name Ingredients Input » Output Name Ingredients Input » Output
Plate Helm Soulforged Steel,
Steel Armor Plate
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Grid layout Arrow Anvil (small).png
Plate Helm
Soulforged Steel
 
 
Soulforged Steel
Soulforged Steel
 
 
Soulforged Steel
 
Steel Armor Plate
Steel Armor Plate
 
Chest Plate Soulforged Steel,
Steel Armor Plate
Steel Armor Plate
 
 
Steel Armor Plate
Grid layout Arrow Anvil (small).png
Chest Plate
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Plate Leggings Soulforged Steel,
Steel Armor Plate
Soulforged Steel
Soulforged Steel
Soulforged Steel
Soulforged Steel
Grid layout Arrow Anvil (small).png
Plate Leggings
Steel Armor Plate
Soulforged Steel
Soulforged Steel
Steel Armor Plate
Steel Armor Plate
 
 
Steel Armor Plate
Steel Armor Plate
 
 
Steel Armor Plate
Plate Boots Soulforged Steel,
Steel Armor Plate
 
 
 
 
Grid layout Arrow Anvil (small).png
Plate Boots
 
Soulforged Steel
Soulforged Steel
 
 
Soulforged Steel
Soulforged Steel
 
Soulforged Steel
Steel Armor Plate
Steel Armor Plate
Soulforged Steel