Difference between revisions of "Dragon Orb"
(added fact that mobs drop same amount of xp as dragon orbs.) |
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* The XP is stored in the Sould Sand filter itself, not in the Hopper's inventory. | * The XP is stored in the Sould Sand filter itself, not in the Hopper's inventory. | ||
* The Soul Sand filter can only hold a certain amount of XP, after what the Dragon Orb will just flow unaffected over the [[Hopper]] | * The Soul Sand filter can only hold a certain amount of XP, after what the Dragon Orb will just flow unaffected over the [[Hopper]] | ||
+ | * The resulting XP is equal to a "manual" kill. |
Revision as of 07:34, 2 November 2012
The Dragon Orb contains the Soul of Life's victims, meaning other than killed by Steve, in a shape that allows him to use or store it.
Properties
- Drops when a monster is not killed by the player (fall, fire, suffocation, Saw, etc.
- If a mob dies it will drop the same amount of dragon orbs as it would have dropped XP otherwise.
- Can not be picked-up by the player.
- When filtered by Soul Sand, over a Hopper, turns into XP.
- The Hopper will hold the XP as long as it is unpowered.
- The XP is stored in the Sould Sand filter itself, not in the Hopper's inventory.
- The Soul Sand filter can only hold a certain amount of XP, after what the Dragon Orb will just flow unaffected over the Hopper
- The resulting XP is equal to a "manual" kill.