Difference between revisions of "Changes From Vanilla"
(→Game mechanics: added more details on hardcore modes) |
Katalliaan (talk | contribs) (reorganized to better fit flow of gameplay; earlier concerns are at top) |
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| [[Hardcore Movement]] | | [[Hardcore Movement]] | ||
| Movement speed is dependent on surface | | Movement speed is dependent on surface | ||
+ | |- | ||
+ | | [[Hardcore Wood]] | ||
+ | | Obtaining wood and wood planks has become much less efficient without the proper tools. | ||
+ | |- | ||
+ | | [[Hardcore Tools and Weapons]] | ||
+ | | Some of the tools and weapons can't be crafted from low durability materials like wood or stone. | ||
|- | |- | ||
| Hardcore Block Placing | | Hardcore Block Placing | ||
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| Players get hungrier faster even when doing nothing. Penalties are added for hungry and obese players. | | Players get hungrier faster even when doing nothing. Penalties are added for hungry and obese players. | ||
|- | |- | ||
− | | [[Hardcore | + | | [[Hardcore Grinding]] |
− | | | + | | Various items require a [[Millstone]] to grind them into other forms (e.g. Bones grind into bonemeal and flowers grind into dye). |
|- | |- | ||
− | | Hardcore | + | | Hardcore Fishing |
− | | | + | | Change in recipe and functionality of [[Fishing Rod]] |
|- | |- | ||
− | | [[Hardcore | + | | [[Hardcore Bone|Hardcore Bonemeal]] |
− | | | + | | Bonemeal no longer forces growth (except for tall grass and flowers), but will instead increase the rate at which crops grow (approximately 2 times faster). |
|- | |- | ||
− | | [[Hardcore | + | | [[Hardcore Melons and Pumpkins]] |
− | | | + | | They are now affected by gravity and can break into seeds after a long fall. |
|- | |- | ||
− | | Hardcore | + | | Hardcore Torches |
− | | | + | | [[Torch]]es now require a piece of coal or charcoal for every torch, and charcoal must be made in a [[Kiln]]. |
|- | |- | ||
− | | Hardcore | + | | Hardcore Ores |
− | | | + | | [http://www.minecraftwiki.net/wiki/Iron_Ore Iron Ore]s smelt into [[Iron Nugget]]s instead of [http://www.minecraftwiki.net/wiki/Iron_Ingot Iron Ingots]. |
|- | |- | ||
| [[Hardcore Armor]] | | [[Hardcore Armor]] | ||
| Metal and diamond armor have weight. Heavier armor makes the play grow hungry faster. Too much heavy armor will cause the player to sink in water. | | Metal and diamond armor have weight. Heavier armor makes the play grow hungry faster. Too much heavy armor will cause the player to sink in water. | ||
|- | |- | ||
− | | [[Hardcore | + | | [[Hardcore Chests]] |
− | | | + | | Ender Chests behave like normal chests unless placed on an obsidian [http://www.minecraftwiki.net/wiki/Beacon Beacon]. |
+ | |- | ||
+ | | Hardcore Explosives | ||
+ | | TNT is replaced with [[Powder Keg]]s, and [[Gunpowder]] must be crafted. | ||
|- | |- | ||
| [[Hardcore Beacons]] | | [[Hardcore Beacons]] | ||
| Major change in how [http://www.minecraftwiki.net/wiki/Beacon Beacon] work | | Major change in how [http://www.minecraftwiki.net/wiki/Beacon Beacon] work | ||
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| [[Hardcore Villagers]] | | [[Hardcore Villagers]] |
Revision as of 12:14, 8 June 2013
Game mechanics
- [O] - Optional - this mode can be turned off or on in config file
- [D] - Default - Despite being optional this mode is considered the default BtW setting and is recommended for proper and balanced BtW experience.
Change | Summary |
---|---|
Hardcore Spawn [O][D] | With this feature enabled, players will often respawn at a random location after death. |
Hardcore Buoy [O][D] | Causes some items to float, some to sink, and some to be neutrally buoyant based on their density. |
Hardcore Bucket [O][D] | Buckets cannot place source blocks or pick up lava, but can collect flowing water. |
Hardcore Player Names [O] | Allows server owners to disable player name plates (intended for anarchy play). |
Hardcore Info | The "F3" debug display no longer displays biome info and coordinates. |
Hardcore Movement | Movement speed is dependent on surface |
Hardcore Wood | Obtaining wood and wood planks has become much less efficient without the proper tools. |
Hardcore Tools and Weapons | Some of the tools and weapons can't be crafted from low durability materials like wood or stone. |
Hardcore Block Placing | Players cannot place blocks while jumping or falling. |
Hardcore Hunger | Players get hungrier faster even when doing nothing. Penalties are added for hungry and obese players. |
Hardcore Grinding | Various items require a Millstone to grind them into other forms (e.g. Bones grind into bonemeal and flowers grind into dye). |
Hardcore Fishing | Change in recipe and functionality of Fishing Rod |
Hardcore Bonemeal | Bonemeal no longer forces growth (except for tall grass and flowers), but will instead increase the rate at which crops grow (approximately 2 times faster). |
Hardcore Melons and Pumpkins | They are now affected by gravity and can break into seeds after a long fall. |
Hardcore Torches | Torches now require a piece of coal or charcoal for every torch, and charcoal must be made in a Kiln. |
Hardcore Ores | Iron Ores smelt into Iron Nuggets instead of Iron Ingots. |
Hardcore Armor | Metal and diamond armor have weight. Heavier armor makes the play grow hungry faster. Too much heavy armor will cause the player to sink in water. |
Hardcore Chests | Ender Chests behave like normal chests unless placed on an obsidian Beacon. |
Hardcore Explosives | TNT is replaced with Powder Kegs, and Gunpowder must be crafted. |
Hardcore Beacons | Major change in how Beacon work |
Hardcore Villagers | Villagers need diamonds to go into breeding mode. Iron golems can only be created by the player. |
Hardcore Lactation | Cows and Mooshrooms can only be milked when their udders are full. Similar to sheep, they need to eat grass several times for their udders to refill. |
Hardcore Sheep | Dyeing sheep only works for one shearing session and must be bred for new colors. |
Hardcore Chicken | Chickens cannot give live birth, and must be fed seeds to produce Eggs. |
Crafting recipes
Some of the vanilla crafting recipes has been changed. They can be found here.