Difference between revisions of "Changes From Vanilla"

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(HC strata)
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==Game mechanics==
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Better Than Wolves makes many changes to vanilla and its systems. On this page we try to document them in the order they become relevant, so that this can be used as a companion to our [[Beginner's Guide]]
  
*<span style="color:#FFA500">[O]</span> - Optional - this mode can be turned off or on in config file
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= Giant list of changes =
*<span style="color:#008000">[D]</span> - Default - Despite being optional this mode is considered the default BtW setting and is recommended for proper and balanced BtW experience.
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# [[Hardcore Spawn]]: you will randomly spawn in a large area that increases as you progress through the tech tree.  
 
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# [[Hardcore Bedding]]: [[Bed|Beds]] no longer set your [[Spawn|spawn]], beds and [[Bedroll|bedrolls]] will speed up the night, but not skip it directly.
{| class="wikitable"
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# [[Hardcore Hunger]]: Actions make you hungry, even standing still and doing nothing. If the food bar shakes you're actively burning food.
|-
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# Animals do not re-spawn, get spooked from player activity nearby, require food to stay alive, and require different and more difficult to obtain breeding items.
! scope="col"| Change
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# Hostile mobs target and kill animals. Spiders will hunt chickens, zombies will try to eat any other living being.
! scope="col"| Summary
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# Hostile mobs can spawn in any place they fit, including slabs, glass, and any kind of half-block. As a trade-off, mobs can no longer spawn on Wood based blocks or mushroom and mycelium blocks.
|-
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# Hostile mobs always drop their tools and almost always their armor
| [[Hardcore Spawn]] <span style="color:#FFA500">[O]</span><span style="color:#008000">[D]</span>
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# [[Hardcore Tools and Weapons]]: wooden tools have been removed, most tool stats have been reworked
| With this feature enabled, players will often respawn at a random location after death.
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# It takes longer to break blocks when using basic or no equipment.
|-
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# Health and food level influences movement, harvesting speed, and attack power.
| [[Hardcore Buoy]] <span style="color:#FFA500">[O]</span><span style="color:#008000">[D]</span>
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# Most blocks can only be harvested properly with their designated tool.
| Causes some items to float, some to sink, and some to be neutrally buoyant based on their density.
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# Stone has been divided into three stratification layers, each layer needing a higher-tier tool to mine through
|-
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# Structures have been abandoned close to spawn and semi-abandoned still further away
| Hardcore Bucket <span style="color:#FFA500">[O]</span><span style="color:#008000">[D]</span>
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# [[Hardcore of Darkness]]: If the light level is 0, it is completely dark. Standing in complete darkness will terrorize you to death eventually.  
| [[Bucket]]s cannot place source blocks or pick up lava, but can collect flowing water.
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# Full moon nights are bright as well as being the best time for fishing, new moon nights have no light at all
|-
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# Mining soft materials without a proper tool, like dirt, sand, or gravel will only return piles. Dirt will additionally loosen (give gravity to) adjacent dirt blocks if not mined with an [[Iron Shovel]] or higher tier
| Hardcore Player Names <span style="color:#FFA500">[O]</span>
 
| Allows server owners to disable player name plates (intended for anarchy play).
 
|-
 
| Hardcore Info
 
| The "F3" debug display no longer displays biome info and coordinates.
 
|-
 
| [[Hardcore Movement]]
 
| Movement speed is dependent on surface
 
|-
 
| [[Hardcore Wood]]
 
| Obtaining wood and wood planks has become much less efficient without the proper tools.
 
|-
 
| [[Hardcore Tools and Weapons]]
 
| Some of the tools and weapons can't be crafted from low durability materials like wood or stone.
 
|-
 
| Hardcore Block Placing
 
| Players cannot place blocks while jumping or falling.
 
|-
 
| [[Hardcore Hunger]]
 
| Players get hungrier faster even when doing nothing. Penalties are added for hungry and obese players.
 
|-
 
| [[Hardcore Grinding]]
 
| Various items require a [[Millstone]] to grind them into other forms (e.g. Bones grind into bonemeal and flowers grind into dye).
 
|-
 
| Hardcore Fishing
 
| Change in recipe and functionality of [[Fishing Rod]]
 
|-
 
| [[Hardcore Bone|Hardcore Bonemeal]]
 
| Bonemeal no longer forces growth (except for tall grass and flowers), but will instead increase the rate at which crops grow (approximately 2 times faster).
 
|-
 
| [[Hardcore Melons and Pumpkins]]
 
| They are now affected by gravity and can break into seeds after a long fall.
 
|-
 
| Hardcore Torches
 
| [[Torch]]es now require a piece of coal or charcoal for every torch, and charcoal must be made in a [[Kiln]].
 
|-
 
| [[Hardcore Stratification]]
 
| Stone generated under Better than Wolves is separated into strata. Deeper strata are darker in color, and require better picks to mine.
 
|-
 
| Hardcore Ores
 
| [http://www.minecraftwiki.net/wiki/Iron_Ore Iron Ore]s smelt into [[Iron Nugget]]s instead of [http://www.minecraftwiki.net/wiki/Iron_Ingot Iron Ingots].
 
|-
 
| [[Hardcore Armor]]
 
| Metal and diamond armor have weight. Heavier armor makes the play grow hungry faster. Too much heavy armor will cause the player to sink in water.
 
|-
 
| [[Hardcore Chests]]
 
| Ender Chests behave like normal chests unless placed on an obsidian [http://www.minecraftwiki.net/wiki/Beacon Beacon].
 
|-
 
| Hardcore Explosives
 
| TNT is replaced with [[Powder Keg]]s, and [[Gunpowder]] must be crafted.
 
|-
 
| [[Hardcore Beacons]]
 
| Major change in how [http://www.minecraftwiki.net/wiki/Beacon Beacon] work
 
|-
 
| [[Hardcore Villagers]]
 
| Villagers need diamonds to go into breeding mode. Iron golems can only be created by the player.  
 
|-
 
| [[Hardcore Lactation]]
 
| Cows and Mooshrooms can only be milked when their udders are full. Similar to sheep, they need to eat grass several times for their udders to refill.
 
|-
 
| [[Hardcore Sheep]]
 
| Dyeing sheep only works for one shearing session and must be bred for new colors.
 
|-
 
| Hardcore Chicken
 
| Chickens cannot give live birth, and must be fed seeds to produce [[Egg]]s.
 
|}
 
 
 
==Crafting recipes==
 
Some of the vanilla crafting recipes has been changed. They can be found [[Crafting Recipes#Recipes changed from vanilla|here]].
 

Latest revision as of 21:52, 5 April 2024

Better Than Wolves makes many changes to vanilla and its systems. On this page we try to document them in the order they become relevant, so that this can be used as a companion to our Beginner's Guide

Giant list of changes

  1. Hardcore Spawn: you will randomly spawn in a large area that increases as you progress through the tech tree.
  2. Hardcore Bedding: Beds no longer set your spawn, beds and bedrolls will speed up the night, but not skip it directly.
  3. Hardcore Hunger: Actions make you hungry, even standing still and doing nothing. If the food bar shakes you're actively burning food.
  4. Animals do not re-spawn, get spooked from player activity nearby, require food to stay alive, and require different and more difficult to obtain breeding items.
  5. Hostile mobs target and kill animals. Spiders will hunt chickens, zombies will try to eat any other living being.
  6. Hostile mobs can spawn in any place they fit, including slabs, glass, and any kind of half-block. As a trade-off, mobs can no longer spawn on Wood based blocks or mushroom and mycelium blocks.
  7. Hostile mobs always drop their tools and almost always their armor
  8. Hardcore Tools and Weapons: wooden tools have been removed, most tool stats have been reworked
  9. It takes longer to break blocks when using basic or no equipment.
  10. Health and food level influences movement, harvesting speed, and attack power.
  11. Most blocks can only be harvested properly with their designated tool.
  12. Stone has been divided into three stratification layers, each layer needing a higher-tier tool to mine through
  13. Structures have been abandoned close to spawn and semi-abandoned still further away
  14. Hardcore of Darkness: If the light level is 0, it is completely dark. Standing in complete darkness will terrorize you to death eventually.
  15. Full moon nights are bright as well as being the best time for fishing, new moon nights have no light at all
  16. Mining soft materials without a proper tool, like dirt, sand, or gravel will only return piles. Dirt will additionally loosen (give gravity to) adjacent dirt blocks if not mined with an Iron Shovel or higher tier