Difference between revisions of "Movement speed"

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Hardcore Movement changes the mobility of players and monsters. It provides the following tweaks:
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'''Movement speed''' is the speed at which [[player]]s and [[mob]]s move. It is determined by the block they are walking on, and can be affected by other factors.
*Movement across hard surfaces or materials used in roads (cobble, brick, gravel, planks, wool, iron, etc.) is faster
 
*Soft surfaces (grass, dirt, etc.) is the usual speed
 
*Materials that you would expect to slow you down (tall grass, snow, crops, [[Groth]], reeds, etc.) reduce speed.
 
*Soul sand reduces speed the most.
 
*Potions of swiftness have had their recipe and effect removed
 
  
Note that materials in the same class will provide the same bonus or detriment to movement - travel across cobble is equally as fast as travel across gravel, and travel across crops is equally as slow as travel across sand.
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== Surface ==
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The surface players and mobs are walking on determines their movement speed. Hard surfaces and those used in roads speed up movement, while soft surfaces don't. Hard to move through surfaces such as sand slow down movement, while soul sand and leaves slow movement even more. Partial blocks such as snow and ash slow down movement in addition to the movement speed modifier of the block underneath it. All blocks that speed up or slow down(except leaves and soul sand) movement do so by the same amount.
  
 
[[Category:Hardcore Modes]]
 
[[Category:Hardcore Modes]]
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[[Category:Revamped Vanilla Features]]
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== Potion of Slowness ==
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[[Potion of Slowness]] can be thrown as splash potion to slow down players and mobs. they can be [[Potions#Brewing|brewed]] by the player or thrown by [[witch]]es.
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== Status effects ==
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{{main|Food#Detrimental effects}}
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Unhealthy levels of health, hunger or fat subjects an increasing movement speed penalty to the player. Being in [[gloom]] also reduces the players movement speed by half.

Latest revision as of 09:34, 26 May 2019

Movement speed is the speed at which players and mobs move. It is determined by the block they are walking on, and can be affected by other factors.

Surface

The surface players and mobs are walking on determines their movement speed. Hard surfaces and those used in roads speed up movement, while soft surfaces don't. Hard to move through surfaces such as sand slow down movement, while soul sand and leaves slow movement even more. Partial blocks such as snow and ash slow down movement in addition to the movement speed modifier of the block underneath it. All blocks that speed up or slow down(except leaves and soul sand) movement do so by the same amount.

Potion of Slowness

Potion of Slowness can be thrown as splash potion to slow down players and mobs. they can be brewed by the player or thrown by witches.

Status effects

Unhealthy levels of health, hunger or fat subjects an increasing movement speed penalty to the player. Being in gloom also reduces the players movement speed by half.