Difference between revisions of "Category talk:Raw material"

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*** Wood blade
 
*** Wood blade
 
** If it's the first we have none but hemp seeds i think. [[User:Thekyz|Thekyz]] 07:22, 21 December 2011 (MST)
 
** If it's the first we have none but hemp seeds i think. [[User:Thekyz|Thekyz]] 07:22, 21 December 2011 (MST)
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** Anything you can mine, farm, or log but do not need to process?  I guess that makes its Blood Wood, Hemp Plant, Hemp Seeds, Dung, & Raw Wolfchop. [[User:PatrickSJ|PatrickSJ]] 07:31, 21 December 2011 (MST)

Revision as of 14:31, 21 December 2011

We may need to either change that category's name or move all processed materials out of there. Any idea/suggestion ? Thekyz 03:17, 21 December 2011 (MST)

  • What raw material do we have besides Hemp? PatrickSJ 05:34, 21 December 2011 (MST)
    • Well it depends on what we consider "raw". Is it a material found naturally. Or something with no direct use by itself ? If it's the second then:
      • Flour
      • Glue
      • Potash
      • Soap
      • Gear
      • Dung
      • Carbon powder
      • Fabric
      • Hellfire dust
      • Hemp fiber
      • Sail
      • Saw dust
      • Scoured leather (don't really like this one being there, so we may leave it in the tanning category)
      • Tallow
      • Wood blade
    • If it's the first we have none but hemp seeds i think. Thekyz 07:22, 21 December 2011 (MST)
    • Anything you can mine, farm, or log but do not need to process? I guess that makes its Blood Wood, Hemp Plant, Hemp Seeds, Dung, & Raw Wolfchop. PatrickSJ 07:31, 21 December 2011 (MST)