Animal Tweaks

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Baiting/Breeding Animals

Like in vanilla you can bait animals to follow you and breed animals with the appropriate crops(wheat, cows/sheep; carrots, pigs;seeds, chickens) but better than wolves adds several new ways to bait and breed animals:

  • Tall grass can bait Cows and Sheep but they will not eat it. Pigs are too smart to fall for such a trick and will not follow you.
  • Pigs are real pigs so they will eat almost anything. So you can bait and feed pigs domesticated crop(wheat, carrots, potatoes) or chocolate. You can also breed pigs with Kibble you can not bait them with it.
  • Chickens can no longer lay eggs without being feed seeds(pumpkin,hemp,wheat,or melon), but unlike other animals, chickens are unisex and do not require breeding partners. In order to get more chickens you have to throw the eggs, sometimes a chicken will pop out while other times it will just drop a raw egg. Pumpkin seeds are the preferred early game food used to breed chickens.

Animal Products

Better Than Wolves has changed many of the methods to acquire the resources that animals produce and the uses for those resources.


  • Milk has become a much more important food because it you can use it to make scrambled eggs and chocolate milk. see also Hardcore Hunger and the vanilla feature of milk curing poison makes it vital when facing a jungle spider. Unlike in vanilla minecraft cows can not produce endless supplies of milk, instead cows have to first eat enough grass blocks similar how to sheep eat grass to regrow their wool. In order to tell if you can milk your cow you can look at the cows udder. If the udder is longer then normal then you can milk your cow. see also Hardcore Lactation
  • Leather has become crucial in advancing the tech tree because it is required to produce Tanned Leather
  • Sheep no longer drop wool blocks but rather wool as an item which you can craft into a wool block by centering four wool around a wicker block in the crafting table. Unlike in vanilla you can not use dye to permanently mutate a sheep's color, instead, a system of cross breeding and mutation was implemented so that you can acquire a sheep of any color you (see also Hardcore Sheep) or you can look out in finding a colored sheep in the wild.
  • Eggs are one of the first renewable foods that Steve can survive off of, and it is used in many crafting recipes.

Automating Animal Breeding

In order to allow the automation of breeding animals, this mod makes several changes to aid in this process:

  • Animals will eat food off the ground, entering love mode as they do.
  • Animals will always attempt to breed with the closest animal also in "love mode" to prevent them getting stuck trying to breed with animals behind walls and such.
  • If the animal they are trying to breed with breeds with another animal instead, they will select a new target for their affections instead of just continuing to pursue a lost cause.
  • Babies can only jump half the height adults can jump. Because babies can't jump onto a full block but an adult can you can design animal pens with a one-block high ledge so that only the adults can jump out into the loving embrace of your mechanical contraptions.
  • The Breeding Harness when placed on an animal will prevent it from walking around so that it will always stay by its breeding partner.

Miscellaneous

  • Unlike in vanilla, animals do not randomly spawn on grass over time as a result if you or something else kills all the animals in near your base you will have to explore it in order to find more.
  • Mobs will kill any animals they come across at night and they will eat them.
  • If a zombie that is one fire attacks an animal(or you) it will set the animal on fire. If the animal dies as a result it will drop cooked meat which can save you from having to cook it.
  • One last thing, there is absolutely nothing to worry about by opening a portal to hell near your animals...no trust me ;) nothing to worry about.