Difference between revisions of "Animal Tweaks"

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(Created page with "=Automating Animal Breeding= In order to allow the automation of breeding animals, this mod makes several changes to aid in this process: *Animals will eat food off the groun...")
 
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=Baiting Animals=
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Like in vanilla you can bait and bread animals to follow you with the appropriate crops(wheat, cows/sheep; carrots, pigs;seeds; chickens) but better than wolves adds several new ways to bait and breed animals:
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*Tall grass can bait Cows and Sheep but they will not eat it. Pigs are smart enough to know that it is a trick and will not follow you.
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*Chocolate can bait/breed pigs
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*Pigs are real pigs so they will eat almost anything. They will eat any domesticated crop(wheat, carrots, potatoes)
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*
 
=Automating Animal Breeding=
 
=Automating Animal Breeding=
 
In order to allow the automation of breeding animals, this mod makes several changes to aid in this process:  
 
In order to allow the automation of breeding animals, this mod makes several changes to aid in this process:  
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*If the animal they are trying to breed with breeds with another animal instead, they will select a new target for their affections instead of just continuing to pursue a lost cause.
 
*If the animal they are trying to breed with breeds with another animal instead, they will select a new target for their affections instead of just continuing to pursue a lost cause.
 
*Babies can only jump half the height adults can jump. Because babies can't jump onto a full block but an adult can you can design animal pens with a one-block high ledge so that only the adults can jump out into the loving embrace of your mechanical contraptions.
 
*Babies can only jump half the height adults can jump. Because babies can't jump onto a full block but an adult can you can design animal pens with a one-block high ledge so that only the adults can jump out into the loving embrace of your mechanical contraptions.
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*The Breeding harness when placed on an animal will prevent it from walking around so that it will always stay by its breeding partner.

Revision as of 20:05, 19 November 2013

Baiting Animals

Like in vanilla you can bait and bread animals to follow you with the appropriate crops(wheat, cows/sheep; carrots, pigs;seeds; chickens) but better than wolves adds several new ways to bait and breed animals:

  • Tall grass can bait Cows and Sheep but they will not eat it. Pigs are smart enough to know that it is a trick and will not follow you.
  • Chocolate can bait/breed pigs
  • Pigs are real pigs so they will eat almost anything. They will eat any domesticated crop(wheat, carrots, potatoes)

Automating Animal Breeding

In order to allow the automation of breeding animals, this mod makes several changes to aid in this process:

  • Animals will eat food off the ground, entering love mode as they do.
  • Animals will always attempt to breed with the closest animal also in "love mode" to prevent them getting stuck trying to breed with animals behind walls and such.
  • If the animal they are trying to breed with breeds with another animal instead, they will select a new target for their affections instead of just continuing to pursue a lost cause.
  • Babies can only jump half the height adults can jump. Because babies can't jump onto a full block but an adult can you can design animal pens with a one-block high ledge so that only the adults can jump out into the loving embrace of your mechanical contraptions.
  • The Breeding harness when placed on an animal will prevent it from walking around so that it will always stay by its breeding partner.