Movement speed

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Revision as of 20:42, 11 February 2013 by SeargantCarebear (talk | contribs) (stuff idk)
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Hardcore Movement changes the mobility of players and monsters. It provides the following tweaks:

  • Movement across hard surfaces or materials used in roads (cobble, brick, gravel, planks, wool, iron, etc.) is faster
  • Soft surfaces (grass, dirt, etc.) is the usual speed
  • Materials that you would expect to slow you down (tall grass, snow, crops, Groth, reeds, etc.) reduce speed.
  • Soul sand reduces speed the most.
  • Potions of swiftness have had their recipe and effect removed

Note that materials in the same class will provide the same bonus or detriment to movement - travel across cobble is equally as fast as travel across gravel, and travel across crops is equally as slow as travel across sand.