Difference between revisions of "Movement speed"

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(Redirected page to Hardcore Modes#Hardcore Movement)
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Hardcore Movement changes the mobility of players and monsters. It provides the following tweaks:
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#REDIRECT [[Hardcore Modes#Hardcore Movement]]
*Movement across hard surfaces or materials used in roads (cobble, brick, gravel, planks, wool, iron, etc.) is faster
 
*Soft surfaces (grass, dirt, etc.) is the usual speed
 
*Materials that you would expect to slow you down (tall grass, snow, crops, [[Groth]], reeds, etc.) reduce speed.
 
*Soul sand reduces speed the most.
 
*Potions of swiftness have had their recipe and effect removed
 
 
 
Note that materials in the same class will provide the same bonus or detriment to movement - travel across cobble is equally as fast as travel across gravel, and travel across crops is equally as slow as travel across sand.
 
 
 
[[Category:Hardcore Modes]]
 

Revision as of 16:09, 25 May 2013