Difference between revisions of "Movement speed"
Katalliaan (talk | contribs) (Created page with "Hardcore Movement changes the mobility of players and monsters. It provides the following tweaks: *Movement across hard surfaces or materials used in roads (cobble, brick, gra...") |
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*Movement across hard surfaces or materials used in roads (cobble, brick, gravel, planks, wool, iron, etc.) is faster | *Movement across hard surfaces or materials used in roads (cobble, brick, gravel, planks, wool, iron, etc.) is faster | ||
*Soft surfaces (grass, dirt, etc.) is the usual speed | *Soft surfaces (grass, dirt, etc.) is the usual speed | ||
− | *Materials that you would expect to slow you down (tall grass, snow, crops, [[Groth]], reeds | + | *Materials that you would expect to slow you down (tall grass, snow, crops, [[Groth]], reeds, etc.) reduce speed. |
+ | *Soul sand reduces speed the most. | ||
*Potions of swiftness have had their recipe and effect removed | *Potions of swiftness have had their recipe and effect removed | ||
Revision as of 20:42, 11 February 2013
Hardcore Movement changes the mobility of players and monsters. It provides the following tweaks:
- Movement across hard surfaces or materials used in roads (cobble, brick, gravel, planks, wool, iron, etc.) is faster
- Soft surfaces (grass, dirt, etc.) is the usual speed
- Materials that you would expect to slow you down (tall grass, snow, crops, Groth, reeds, etc.) reduce speed.
- Soul sand reduces speed the most.
- Potions of swiftness have had their recipe and effect removed
Note that materials in the same class will provide the same bonus or detriment to movement - travel across cobble is equally as fast as travel across gravel, and travel across crops is equally as slow as travel across sand.