Campfire
The campfire is a block that can be used as a primitive light source and means of cooking food. Once placed, they can be lit by a firestarter, a torch or by neighbouring lit campfires. Right-clicking with a pointy stick will add a spit, and raw meat or fish can then be added to begin cooking. Right-clicking with an empty hand will remove the food. Fire from a campfire can spread far and wide, even through solid blocks. You can cook two pieces of food on a campfire in a night.
It takes 4 minutes to cook 1 piece of food on a campfire.
Crafting
Name | Ingredients | Input » Output | ||||||
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Campfire | Shaft |
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Usage

Campfires have four visible stages of being lit.
From left to right: Extinguished, Embers, Low, Medium and High
After placing and lighting a campfire with a firestarter, it will start on low fire for a few seconds, before igniting properly into medium fire. No need to add fuel before there is medium fire.
Food should only be cooked on a campfire when it's on medium fire. Low fire doesn't reset the cooking time, but doesn't cook the food. High fire still cooks the food, but it burns through fuel twice as fast, and has a chance to burn the food after too long.
Food will turn into burned meat if left on high flames for too long, or if left on medium fire once it's cooked for several minutes.
A campfire on low fire that runs out of fuel will turn into the embers stage, which provide no light but can still be re-lit by adding fuel. Once it's extinguished however, it can never be used again and will have to be replaced.
A lot of items can be used as fuel, see the list bellow.
Fire Spread
The fire from a Campfire can spread far and wide, even through several layers of solid blocks, and so must be handled with care. (see picture on the right)
Firestarters
The fire plough can only be used on a single campfire, and uses a lot of hunger. The bow drill can lit about 8 campfires, and uses half the hunger, and the flint and steel can lit a fire in only 2 or 3 uses.
Name | Ingredients | Input » Output | ||||||
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Fire Plough | Shaft |
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Bow Drill | Shaft, Hemp Fiber or String or Sinew |
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Flint and Steel | Iron Nugget, Flint |
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Fuel values
It is not advised to use coal to fuel a campfire, as it is much better used in crafting a Crude Torch, which can be used to carry fire around so you don't have to use too much hunger using a fire plough, or to start looking for iron or more coal in surface caves.
Campfires with a medium flame can hold a maximum of 12 fuel units, 1 fuel unit being the amount of fuel provided by 1 saw dust/bark.
(When igniting a newly placed campfire, it will already contain the fuel value of its crafting material, so 4 shafts or 8 Fuel Units.)
While you technically can add more fuel, it is not advised to go beyond 12, as it will cause the fire to go to high flames, which burns twice as fast and has a chance to burn the food being cooked, resulting in Burned Meat.
Here's a full list of all the items that can be used as fuel, and their fuel value:
Item | Burning Time | Fuel value (1 = Saw Dust) |
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00:08 | 0.4 |
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00:20 | 1 |
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00:20 | 1 |
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00:20 | 1 |
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00:20 | 1 |
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00:20 | 1 |
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00:20 | 1 |
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00:40 | 2 |
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00:40 | 2 |
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00:40 | 2 |
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00:40 | 2 |
Wood types Stairs are 75%, slabs are 50% | ||
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02:40 | 8 |
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02:40 | 8 |
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04:00 | 12 |
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05:00 | 15 |
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05:00 | 15 |
Extra (better used for Torches) | ||
![]() (not advised) |
(05:00 is the max) |
(15 is the max) |
Cooking Time
It takes 240 seconds (4 minutes) to cook food on a Campfire.
Keep in Mind
- Campfires emit a lot of heat and will set nearby grass and trees on fire, even if hidden underground.
- A flame at maximum heat will still consume fuel but will not last any longer, so take care to avoid wasting resources.
- If a campfire is extinguished but still has embers, it can be re-lit by using any fuel on it without the need for a source of fire.
- An extinguished campfire that has cooled cannot be re-lit, but the pointy stick and any skewered food can be recovered from the spit.
- When igniting a newly placed campfire, it will already contain the fuel value of its crafting material (so 4 shafts).
- Leaving cooked meat on a lit campfire for too long will cause it to burn!
- Many things can be used as fuel, including but not limited to: feathers, wool, flowers, saplings, shafts, wood clubs, bark, shafts, planks, coal dust, ...
- Campfires can hold a maximum of 15 fuel units, anything beyond that is wasted.